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Skills

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What is in the cpp of a unit tto make it's skill level higher? How would I adjust this? For some reason our Canadian units are poor aimers and very slow to respond.

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Play around with these...

accuracy=XXX;

sensitivityEar=XXX;

sensitivity=XXX;

Default in OFP (civilian & regular soldiers)

accuracy=0.250000;

sensitivityEar=0.130000;

sensitivity=1;

But, I dont think you can adjust the "skill" in the config.cpp, but why should you be able to? Just adjust it in the mission editor is it that hard?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CrunchyFrog @ Dec. 28 2002,12:22)</td></tr><tr><td id="QUOTE">Play around with these...

accuracy=XXX;

sensitivityEar=XXX;

sensitivity=XXX;<span id='postcolor'>

I was hoping that's how it was set up... goood.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">This is what Adolf is tech-stepping to<span id='postcolor'>

ROFL biggrin.gif

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