target_practice 163 Posted December 12, 2018 Is there any kind of guide that explains how to create and implement a custom GUI element? I have looked at the BIKI pages on dialogue control and the GUI editor, but they don't do much to explain the entire process involved. Share this post Link to post Share on other sites
Grumpy Old Man 3551 Posted December 12, 2018 40 minutes ago, target_practice said: Is there any kind of guide that explains how to create and implement a custom GUI element? I have looked at the BIKI pages on dialogue control and the GUI editor, but they don't do much to explain the entire process involved. All in there. Not sure what else you'd need. Maybe a 25 minute youtube video explaining how to copy paste from GUI editor to description.ext is better suited, heh. Spoiler Cheers 1 1 Share this post Link to post Share on other sites
HazJ 1289 Posted December 12, 2018 You can also find some further user made tutorials on these forums or YT. Other useful links: https://community.bistudio.com/wiki/SafeZone https://community.bistudio.com/wiki/Pixel_Grid_System All links will require some extensive reading if you are new. @Larrow - You got a link to the base classes to share? I've edited it quite a bit. I assume BIS_fnc_exportGUIBaseClasses is still broken? 2 Share this post Link to post Share on other sites
Larrow 2828 Posted December 15, 2018 On 12/12/2018 at 7:50 PM, HazJ said: @Larrow - You got a link to the base classes to share? I've edited it quite a bit. I assume BIS_fnc_exportGUIBaseClasses is still broken? Yes BIS_fnc_exportGUIBaseClasses is still broken and outputs ctrl# variants in wrong order( leading to errors if you try to include it in your project ). Plus is missing RscControlsTable. GUI_defines_1.88 1 1 Share this post Link to post Share on other sites
target_practice 163 Posted December 15, 2018 Is that list accurate? Share this post Link to post Share on other sites