hcpookie 3770 Posted December 1, 2018 Having problems getting physx Buoyancy lod to work w/ a PLANE. My amphib H-13 helicopters float fine... they of course aren't "planex". I know I can make it work with the old trick of adding a floating invisible surface object and constantly setpos'ing it under the plane, however I want to make it work with native physx. Wondering if there is a limitation on this or if the model may need something I have overlooked? Model contains both buoyancy and physx geo lods. I have added the requisite Properties "autocenter = 1" and "buoyancy = 1" to the geo lods. These properties are in the config... not sure if others are absolutely required to simply make it float: simulation = planex canfloat = 1; waterLeakiness = 0 The behavior is that the plane FLOATS, the engine immediately stalls and takes damage, and in about 2 seconds the plane is completely destroyed. This is the same exact behavior if you take a normal plane and taxi it into the water. 1 Share this post Link to post Share on other sites
reyhard 2082 Posted December 2, 2018 23 hours ago, hcpookie said: Having problems getting physx Buoyancy lod to work w/ a PLANE. My amphib H-13 helicopters float fine... they of course aren't "planex". I know I can make it work with the old trick of adding a floating invisible surface object and constantly setpos'ing it under the plane, however I want to make it work with native physx. Wondering if there is a limitation on this or if the model may need something I have overlooked? Model contains both buoyancy and physx geo lods. I have added the requisite Properties "autocenter = 1" and "buoyancy = 1" to the geo lods. These properties are in the config... not sure if others are absolutely required to simply make it float: simulation = planex canfloat = 1; waterLeakiness = 0 The behavior is that the plane FLOATS, the engine immediately stalls and takes damage, and in about 2 seconds the plane is completely destroyed. This is the same exact behavior if you take a normal plane and taxi it into the water. Can you show size of geo buyoancy? I remember I had issue in past that planes (Shikra) didn't want to sink ;) It was all caused by geo buoyancy in this case so I guess if you increase size of your geo buoyancy to rather high level then it should work. Share this post Link to post Share on other sites
hcpookie 3770 Posted December 2, 2018 Thanks for the tip! I made progress by doubling the size of the buoyancy LOD. Now, it floats but still takes damage and dies once it gets to about 29... 1 Share this post Link to post Share on other sites
Ex3B 267 Posted November 15, 2019 *edit*, figured it out, sorry for the bump Share this post Link to post Share on other sites