Quack O'Neill 11 Posted October 31, 2018 i didnt use notepadd ++ but i had installed it. sorry George. thanks for all your help. i own you one. 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted October 31, 2018 2 minutes ago, Quack Rejackt said: i own you one. Thank you very much ! You can check also here if you like : Share this post Link to post Share on other sites
Quack O'Neill 11 Posted October 31, 2018 It works perfectly :) Thank you George x ill save the .ogv for another day but it dose make the screen on the monitor go white. this setObjectTexture [0,"music\tor1.ogv"]; 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted October 31, 2018 Just now, Quack Rejackt said: Thank Your welcome ! 1 Share this post Link to post Share on other sites
jandrews 116 Posted November 2, 2018 On 10/31/2018 at 12:20 PM, davidoss said: use playSound3D instead. //description.ext by KK __EXEC (MISSION_ROOT = __FILE__ select [0, count __FILE__ - 15]) // trigger on activation code if (isServer) then { _root = parsingNamespace getVariable "MISSION_ROOT"; _sound = _root + "music\ee3.ogg"; playSound3D [_sound, tor1, false, getPos tor1, 10, 1, 50]; }; Hello. I would like to know how to set this up to loop music files. say 4 or 5 files to loop with approx 10 min sleep. Or if its possible. if (isServer) then { _root = parsingNamespace getVariable "MISSION_ROOT"; _sound = _root + "music\sound.ogg"; playSound3D [_sound, player, false, getPosASL player, 10, 1, 50]; }; Share this post Link to post Share on other sites
davidoss 552 Posted November 3, 2018 music is played locally for each player. Use playmusic instead. Otherwise player will broadcast music around in game. Share this post Link to post Share on other sites
jandrews 116 Posted November 3, 2018 3 hours ago, davidoss said: music is played locally for each player. Use playmusic instead. Otherwise player will broadcast music around in game. Ok I have found this. How would I use this to play several music files with delay between each? I place this in the init ehID = addMusicEventHandler ["MusicStop", {playMusic "music1";}];playMusic "music1"; Share this post Link to post Share on other sites