Barba-negra 117 Posted October 23, 2018 hello guys, greetings to all, I wanted to ask a question if they can help me, I need to eliminate a driver from a vehicle in specific, then I have tried with this command {ship deleteVehicleCrew _x} forEach crew ship; but this removes the entire crew of the vehicle and I need you to just eliminate the driver, as you could, help please Share this post Link to post Share on other sites
gc8 977 Posted October 23, 2018 deletevehicle (driver ship) 1 1 Share this post Link to post Share on other sites
Barba-negra 117 Posted October 23, 2018 ohh it could not be that it was so simple, thanks friend Share this post Link to post Share on other sites
Barba-negra 117 Posted October 26, 2018 Hello guys, I've returned to this conversation, because I have another problem and I would like to help me solve it, I have a unit on the map that is without a group, I called it enemi_1 of Opford, then I want to create a group through scripts, but at the moment it has not worked for me, I have tried to create it unit by unit because I only need 2 more units, so I have installed this: enemi_2 = group player createUnit ['O_Survivor_F', getMarkerPos 'lolo3', [], 0, 'FORM']; Sleep 2; [enemi_2] join grpNull; as you see at this moment the unit is without a group, and my wish is that you join the enemi_1 group, but the enemi_1 does not have a group, as you could do for the enemi_2 to join with the enemi_1, and be leading the enemi_1 as leader of group? please help Share this post Link to post Share on other sites
pierremgi 4902 Posted October 26, 2018 Next time, open a new thread if you don't find any solution in this forum. Titles are references for future readers. See bis_fnc_spawnGroup 1 Share this post Link to post Share on other sites
Barba-negra 117 Posted October 26, 2018 Thanks mate, however I have another doubt, if I want to name the group with a variable name, is it possible that I do this? New_group = [ getPos aPos, EAST, ["TK_INS_Bonesetter_EP1", "TK_INS_Soldier_2_EP1"],[],[],[],[],[],180] call BIS_fnc_spawnGroup Share this post Link to post Share on other sites
Barba-negra 117 Posted October 26, 2018 I just saw it below, it seems that if it's like that :) Share this post Link to post Share on other sites
HazJ 1289 Posted October 26, 2018 Another tip. Don't double post like that. Especially not two minutes apart. Edit your post. 1 Share this post Link to post Share on other sites
Barba-negra 117 Posted October 26, 2018 thanks mate Share this post Link to post Share on other sites