xjoker_ 25 Posted October 5, 2018 Hello, In my mission, i have to spawn crates inside some buildings at a specific position. To have the exact position and to be sure that they won't move, I use enableSimulation false on my crates. The problem is that when the simulation is disabled, i can't use the crate's inventory anymore. Do you know how I could fix that ? Share this post Link to post Share on other sites
gc8 981 Posted October 5, 2018 You could try attachTo command, that also prevents them from moving 1 Share this post Link to post Share on other sites
xjoker_ 25 Posted October 5, 2018 Yeah, but attachTo disable collisions Share this post Link to post Share on other sites
Harzach 2518 Posted October 5, 2018 3 hours ago, xjoker_ said: Yeah, but attachTo disable collisions No it doesn't. AI will sometimes walk through attached objects, but a player can't. No one can shoot through them, either. 1 Share this post Link to post Share on other sites