ovialop 1 Posted September 2, 2018 Hello there :), how can i include a waypoint or a "side-marker" which i set during the mission in a script please? I'd like to send my group to a waypoint i choose after mission start and send another group to the same point over a script/trigger. I tried to "find" the waypoint with "waypoints group" but only waypoints set in the editor are shown like this i guess. How can i do this? Sorry for bad english and thank you very much :) 1 Share this post Link to post Share on other sites
pierremgi 4940 Posted September 2, 2018 Welcome on Bi forum. You can script what you want and add waypoint for the group you want. Just have a look at addWaypoint command, and all associated commands (see also links). If you need to choose a location/position passed to the waypoint, you can work with the onMapSingleClick event handler. Quick example: player addAction ["go to destination", { params ["","_pos","",""]; openmap [true,false]; ["click", "onMapSingleClick", { titleText["Select Map Position", "PLAIN"]; _wp = myGroup addWaypoint [_pos,0]; _wp setWaypointType "SAD"; deleteMarker "customObjective"; _mk = createMarker ["customObjective",_pos]; _mk setMarkerText "Go here"; _mk setMarkertype "hd_objective"; openmap [false,false]; onMapSingleClick ""; false }] call BIS_fnc_addStackedEventHandler; }]; 2 1 Share this post Link to post Share on other sites
ovialop 1 Posted September 2, 2018 This works great and it is a good simple example to customize (for noobs like me :D) Thank you very much pierremgi! Share this post Link to post Share on other sites