Andipalle 0 Posted August 27, 2018 While i was creating a scenario i noticed that when i tested it, the first thing i head was "Contact enemy soldier" and the closest enemy was like 2.1 km away. How do i fix this? Share this post Link to post Share on other sites
CSLALUKI 30 Posted August 27, 2018 Look at https://community.bistudio.com/wiki/disableAI command or if you want to disable messages on the screen then use any of these (or combination): 0 fadeRadio 0; enableRadio false; enableSentences false; Hope this helped. Cheers! Share this post Link to post Share on other sites
Andipalle 0 Posted August 27, 2018 Thx, never scripted before ;) but its just that when some of my men says "contact" they begin to move slowly I will try it out later Share this post Link to post Share on other sites
dmarkwick 261 Posted August 28, 2018 That solution won't stop the units from moving slower, it'll just stop you hearing the report :) I'd suggest lowering the spot distance of the units, or adding some fog. Share this post Link to post Share on other sites
CSLALUKI 30 Posted August 28, 2018 12 minutes ago, dmarkwick said: That solution won't stop the units from moving slower, it'll just stop you hearing the report :) disableAI may "force" group commander to stop assigning the targets.. Share this post Link to post Share on other sites
dmarkwick 261 Posted August 28, 2018 setSkill might be the way to go. As in: _thisUnit setSkill ["spotDistance", 0.25]; Share this post Link to post Share on other sites
joostsidy 685 Posted August 28, 2018 {_x disableAI "AUTOCOMBAT"} forEach units(group this); Paste in init field of the squad leader. It prevents soldiers from going automatically into Combat Mode. Share this post Link to post Share on other sites