sahloknir 14 Posted August 4, 2018 Hello, :) my question is, when i place a few planes on my uss freedom, is it possible to close the canopy? Can't find anything in the attributes. And it really looks better when there not open. Thanks in advance. :) Greetings Share this post Link to post Share on other sites
TeTeT 1523 Posted August 5, 2018 You can try to turn the engine on and once the canopy is closed, turn it off again. I haven't tested this, though. https://community.bistudio.com/wiki/engineOn for some help on the script command. Share this post Link to post Share on other sites
lexx 1387 Posted August 6, 2018 I didn't investigate if there is an easier method, but I had a similar problem with the civilian plane. The above mentioned trick with engineOn does work, though. Put this into the vehicles init field (Plane needs a pilot) : 0 = this spawn { _this engineOn true; sleep 1; deleteVehicle driver _this; _this engineOn false; }; The vehicle will start and stop right away. 1 Share this post Link to post Share on other sites
sahloknir 14 Posted August 10, 2018 Hey thank you very much :) Works, now it looks much better. Really don't know why that is not in the vehicle configuration menu. Share this post Link to post Share on other sites
lexx 1387 Posted August 13, 2018 Actually I'm more confused about this not being possible to set via animate or animatedoor command. Would make a lot sense, but... nope. Share this post Link to post Share on other sites
ampersand38 344 Posted July 20, 2020 It looks like the canopy closes when a unit gets out of the jet. So if you put a jet with a pilot in editor and then fully damage both engines, the pilot will automatically climb out and leave the canopy closed. Share this post Link to post Share on other sites