G1llam 3 Posted July 9, 2018 Hello, im having a problem when i join my server as when i pick civilian for example then press ok it downloads the mission file as normal but then at the point where the spawn options should pop up it just gives me a black screen even though i can hear the environment from my server so i was wondering if anyone could help me fix this as ive been told its a mission file error/problem Wasnt quite sure where to put this so i apologise if it's in the wrong forum sections. thanks in advance. EDIT: Also what does this mean https://imgur.com/UW12gS7 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 9, 2018 3 hours ago, G1llam said: EDIT: Also what does this mean https://imgur.com/UW12gS7 Hello there G1llam ! & Welcome to BIS Forums ! Your mission is not working properly due to scripting error , probably in the Description.ext Share this post Link to post Share on other sites
G1llam 3 Posted July 9, 2018 19 minutes ago, GEORGE FLOROS GR said: Hello there G1llam ! & Welcome to BIS Forums ! Your mission is not working properly due to scripting error , probably in the Description.ext Spoiler //--- Control Chat - Format: {channelID<number>, disableChat<bool>, disableVoice<bool>} disableChannels[] = { {0, true, true}, //--- Global Chat {1, true, true}, //--- Side Chat {2, true, true}, //--- Command Chat {3, false, false}, //--- Group Chat {4, false, false}, //--- Vehicle Chat {5, false, false}, //--- Direct Chat {6, false, true}, //--- System Chat {7, false, true} //--- Civ Side Chat }; overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play. #include "config\Config_SpyGlass.hpp" #include "CfgRemoteExec.hpp" #include "dialog\MasterHandler.hpp" #include "config\Config_Master.hpp" #include "infiSTAR_AdminMenu.hpp" #include "derleon\Scripts_Master.hpp" #include "Config_Perso.hpp" class CfgServer { DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife] DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled) HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled) wreckManagerMode = 0; allowFunctionsLog = 0;//true /* Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount. */ }; class RscTitles { #include "dialog\progress.hpp" #include "dialog\hud_nameTags.hpp" #include "dialog\hud_stats.hpp" #include "dialog\statusBar.hpp" #include "dialog\uiPerso.hpp" }; class CfgFunctions { #include "Functions.hpp" }; class CfgSounds { sounds[] = {}; class SirenLong { name = "SirenLong"; sound[] = {"\sounds\SirenWail.ogg", 1.0, 1}; titles[] = {}; }; class medicSiren { name = "medicSiren"; sound[] = {"\sounds\medicSiren.ogg", 1.0, 1}; titles[] = {}; }; class Welcome { name = "Welcome"; sound[] = {"\sounds\medicSiren.ogg", 1, 1};//todo titles[] = {}; }; class tazerSound { name = "tazerSound"; sound[] = {"\sounds\tazer.ogg", 0.25, 1}; titles[] = {}; }; class flashbang { name = "flashbang"; sound[] = {"\sounds\flashbang.ogg", 1.0, 1}; titles[] = {}; }; class Defibrillator { name = "Defibrillator"; sound[] = {"\sounds\Defibrillator.ogg", 1.0, 1}; titles[] = {}; }; class mining { name = "mining"; sound[] = {"\sounds\mining.ogg", 1.0, 1}; titles[] = {}; }; class Yelp { name = "yelp"; sound[] = {"\sounds\harvest.ogg", 1.0, 1}; titles[] = {}; }; class harvest { name = "harvest"; sound[] = {"\sounds\harvest.ogg", 1.0, 1}; titles[] = {}; }; class knockout { name = "knockout"; sound[] = {"\sounds\knockout.ogg", 0.75, 1}; titles[] = {}; }; class punch_break { name = "punch_break"; sound[] = {"\sounds\punch_break.ogg", 1.0, 1}; titles[] = {}; }; class robberyalarm { name = "robberyalarm"; sound[] = {"\sounds\robberyalarm.ogg",2.0, 1}; titles[] = {}; }; class lockCarSound { name = "lockCarSound"; sound[] = {"\sounds\carLock.ogg", 0.25, 1}; titles[] = {}; }; class admin { name = "admin"; sound[] = {"\sounds\admin.ogg", 1.0, 1}; titles[] = {}; }; class unlockCarSound { name = "unlockCarSound"; sound[] = {"\sounds\carUnlock.ogg", 0.25, 1}; titles[] = {}; }; class CarAlarm { name = "CarAlarm"; sound[] = {"\sounds\carAlarm.ogg", 1.0, 1}; titles[] = {}; }; class muhaha { name = "muhaha"; sound[] = {"\sounds\muhaha.ogg", 0.25, 1}; titles[] = {}; }; class buy { name = "buy"; sound[] = {"\sounds\buy.ogg", 0.25, 1}; titles[] = {}; }; class drink { name = "drink"; sound[] = {"\sounds\drink.ogg", 1.0, 1}; titles[] = {}; }; class eat { name = "eat"; sound[] = {"\sounds\eat.ogg", 1.0, 1}; titles[] = {}; }; class handcuff { name = "handcuff"; sound[] = {"\sounds\handcuff.ogg", 1.0, 1}; titles[] = {}; }; class introplane { name = "introplane"; sound[] = {"\sounds\introplane.ogg", 0.5, 1}; titles[] = {}; }; class welcomes { name = "welcomes"; sound[] = {"\sounds\welcome.ogg", 1.2, 1}; titles[] = {}; }; class Heroin_sound { name = "Heroin_sound"; sound[] = {"\sounds\Heroin_sound.ogg", 2.0, 1}; titles[] = {}; }; class Cocaine_sound { name = "Cocaine_sound"; sound[] = {"\sounds\Cocaine_sound.ogg", 2.0, 1}; titles[] = {}; }; class Weed_sound { name = "Weed_sound"; sound[] = {"\sounds\Weed_sound.ogg", 1, 1}; titles[] = {}; }; class alarmSiren { name = "alarmSiren"; sound[] = {"\sounds\alarm.ogg", 2.0, 1}; titles[] = {}; }; class SirenYelp { name = "SirenYelp"; sound[] = {"\sounds\SirenYelp.ogg", 1, 1}; titles[] = {}; }; class SirenPhaser { name = "SirenPhaser"; sound[] = {"\sounds\SirenPhaser.ogg", 1, 1}; titles[] = {}; }; class ipren { name = "ipren"; sound[] = {"\sounds\Ipren.ogg",1.0, 1}; titles[] = {}; }; class dog_whine { name = "dog_whine"; sound[] = {"sounds\dog_whine.ogg", 1, 1}; titles[] = {}; }; class dog_growl { name = "dog_growl"; sound[] = {"sounds\dog_growl.ogg", 1, 1}; titles[] = {}; }; class dog_ruff { name = "dog_ruff"; sound[] = {"sounds\dog_ruff.ogg", 1, 1}; titles[] = {}; }; class whistle { name = "whistle"; sound[] = {"sounds\whistle.ogg", 1, 1}; titles[] = {}; }; class dog_close { name = "dog_close"; sound[] = {"sounds\dog_close.ogg", 1, 1}; titles[] = {}; }; class dog_one { name = "dog_one"; sound[] = {"sounds\dog_one.ogg", 1, 1}; titles[] = {}; }; }; class CfgDebriefing { class NotWhitelisted { title = "$STR_NotWhitelisted_Title"; subtitle = "$STR_NotWhitelisted_SubTitle"; description = "$STR_NotWhitelisted_Descript"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class Blacklisted { title = "$STR_Blacklisted_Title"; subtitle = "$STR_Blacklisted_SubTitle"; description = "$STR_Blacklisted_Descript"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class SpyGlass { title = "$STR_SpyDetect_Title"; subTitle = "$STR_SpyDetect_SubTitle"; description = "$STR_SpyDetect_Descript"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class Abort { title = "Successfully Aborted"; subTitle = "Player data has been synced with the server"; description = "Make sure to visit us again. Check out our website at Syvos.com"; pictureBackground = ""; picture = "\a3\ui_f\data\gui\cfg\Hints\tasks_ca.paa"; pictureColor[] = {1,1,1,1}; }; class falschprof { title = "Incorrect profile name"; subTitle = ""; description = "Your current profile (name) does not match the saved name in the personnel ID card! Please change your profile. If you do not know your name anymore, please contact Support!"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class fehlerprof { title = "Error in the ID card"; subTitle = ""; description = "Please sign up for support and report the error!"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class persoA { title = "Personal identity card"; subTitle = ""; description = "Please change your profile name to the name you gave the license handler 5 minutes ago!"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class fformatprof { title = "Format of identity card"; subTitle = ""; description = "Please contact support and report the error!"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class dialogperso { title = "Personnel ID dialog closed"; subTitle = ""; description = "Dialogue of the ID card has been closed..."; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; }; class CfgNotifications { class MedicalRequestEmerg { title = "$STR_MedicalRequestEmerg_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa"; description = "%1"; duration = 5; priority = 7; }; class cabtext { title = "Nibble Taxis"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa"; color[] = {0.8,0.8,0,1}; description = "%1"; duration = 5; priority = 0; }; class DeliveryAssigned { title = "$STR_DeliveryAssigned_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa"; description = "%1"; duration = 10; priority = 7; }; class DeliveryFailed { title = "$STR_DeliveryFailed_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa"; description = "%1"; duration = 7; priority = 7; }; class DeliverySucceeded { title = "$STR_DeliverySucceeded_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa"; description = "%1"; duration = 6; priority = 6; }; class TextMessage { title = "$STR_TextMessage_Title"; iconPicture = "icons\ico_messageNew.paa"; description = "%1"; duration = 10; priority = 6; }; class PoliceDispatch { title = "$STR_PoliceDispatch_Title"; iconPicture = "icons\ico_messagePolice.paa"; description = "%1"; duration = 10; priority = 6; }; class AdminDispatch { title = "$STR_AdminDispatch_Title"; iconPicture = "icons\ico_messageAdmin.paa"; description = "%1"; duration = 10; priority = 6; }; class AdminMessage { title = "$STR_AdminMessage_Title"; iconPicture = "icons\ico_messageAdmin.paa"; description = "%1"; duration = 10; priority = 5; }; }; 4 Could you please take a look at this and see if the problem is in here if you dont mind. Thanks in advance Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 9, 2018 44 minutes ago, G1llam said: }; 4 The 4 in the end is in the code? if yes delete this and tell me. Share this post Link to post Share on other sites
G1llam 3 Posted July 9, 2018 Its not actually in the config file so im not sure why its there Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 9, 2018 TIP: You should probably reedit the title of the topic to ex :error with server files , if there is another person who is looking an answer for the certain issue to get benefit from. Share this post Link to post Share on other sites
G1llam 3 Posted July 9, 2018 done, do you know what could possibly be causing the black screen 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 9, 2018 Did you tried to run this now that you edit the file? Share this post Link to post Share on other sites
G1llam 3 Posted July 9, 2018 i didnt have to edit it because the 4 wasnt in the file, i must have miss clicked when i was pasting it in Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 10, 2018 I don't see any problem now. You are trying to run a Life server. Are you getting any error in your servers monitor or log - rpt ? Are you sure that the mission that you are running is working? Share this post Link to post Share on other sites
G1llam 3 Posted July 10, 2018 i got told by the server hosting company that theres no error message showing and its a mission file error Share this post Link to post Share on other sites
G1llam 3 Posted July 10, 2018 but the thing is i cant think of what could be causing it Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 10, 2018 The first thought should be , as i told you before , if you know that this mission is a working one and then , if the server has set up properly. Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 10, 2018 It's depending also to the life server files and it might be also there the issue. Here are the latest Life files , Server and Mission : https://github.com/AsYetUntitled/Framework Share this post Link to post Share on other sites
G1llam 3 Posted July 10, 2018 so what should i do now then? Share this post Link to post Share on other sites
G1llam 3 Posted July 10, 2018 because im confused and dont really know what to do rn Share this post Link to post Share on other sites
G1llam 3 Posted July 10, 2018 surely there has to be a specific file / line of code which is causing this issue Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 10, 2018 6 hours ago, G1llam said: surely there has to be a specific file / line of code which is causing this issue There might be an error maybe in the server life files. I would suggest to find some files that you know that they are working , else you could also edit the files i sent you and see some tutorials about. Share this post Link to post Share on other sites
tRiKy_ch 26 Posted July 10, 2018 are you sure that the unit you're trying to spawn with has a map in his inventory? Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 10, 2018 7 hours ago, tRiKy_ch said: are you sure 20 hours ago, G1llam said: this issue The black screen , is that the client is not initializing to the server due to error , probably in the life server files. Don't waste your time to fix something , that you don't know for sure if it's working. You can scan the whole files for the problem , but if you don't know that everything is running properly , you might get stuck with something else after.! It's easy and very good to edit yourself the mission or find a working pack of files and there are a lot of tutorial to achive this ! Share this post Link to post Share on other sites