johnnyboy 3789 Posted June 26, 2018 Hi guys, I want screen to be black immediately when mission starts so player doesn't see some objects being moved in the init.sqf. Then screen will "black in" when all is perfect for player to see. The first statement in my init.sqf is this titleCut with BLACK OUT, but the problem is its not 100% immediate. Player first sees the world for a half second before black out executes. titlecut ["... 3 days after taking down the drug lab, Valdez visits the hospital...","BLACK OUT",0]; How do I achieve a true BLACK OUT at start of mission? 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted June 26, 2018 4 minutes ago, johnnyboy said: BLACK OUT at start of mission Hello there johnnyboy ! I'm using this mainly in the respawns , you can put this in the initPlayerLocal.sqf cutText ["","BLACK FADED",2]; sleep 1; [parseText format ["<t align='center' font='PuristaBold' size='2.8'>""Get ready""</t>" ], true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles; //7, 0.7, 0 //1, 0.7, 0 sleep 2; cutText ["", "BLACK IN", 1]; 4 Share this post Link to post Share on other sites
johnnyboy 3789 Posted June 26, 2018 57 minutes ago, GEORGE FLOROS GR said: cutText ["","BLACK FADED",0]; Thanks George! CutText in the initPlayerLocal.sqf did it for me. It appears that executes first and faster than init.sqf. 1 Share this post Link to post Share on other sites
AZCoder 921 Posted June 26, 2018 If it's of any interest, here is the initialization order and stuff https://community.bistudio.com/wiki/Initialization_Order 2 1 Share this post Link to post Share on other sites
HazJ 1289 Posted June 27, 2018 Another method would be: https://community.bistudio.com/wiki/startLoadingScreen 3 1 Share this post Link to post Share on other sites
AZCoder 921 Posted June 27, 2018 9 hours ago, HazJ said: Another method would be: https://community.bistudio.com/wiki/startLoadingScreen I don't know if it's still the case but in Arma 2 if you had any script errors between the start and stop of loading screen, it would sit on the load screen infinitely (in SP). So don't make errors! 2 Share this post Link to post Share on other sites