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Swedish Pyromaniac

Can't load image from file 'P:\': file does not exist.

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Whenever I try to generate layers in terrain builder, I get this error: 

 

23:57:44: Can't load image from file 'P:\': file does not exist.
23:57:44: Layers generation - PNGOVerlapV3Style.cpp    bool V3PictureDataMod::LoadFromFile( const char* filename = "P:\" ) Unable to open the image file.
23:57:44: Layers generation - Unable to load the file "P:\".

 

Here is my layers.cfg:

 

class Layers
{
    class swp_samavia_sand
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_sand.rvmat";
    };
    
    class swp_samavia_grass1
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass1.rvmat";
    };
    
    class swp_samavia_grass2
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass2.rvmat";
    };
    
    class swp_samavia_grass3
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass3.rvmat";
    };
    
    class swp_samavia_grass4
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass4.rvmat";
    };
    
    class swp_samavia_grass5
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass5.rvmat";
    };
    
    class swp_samavia_grass6
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass6.rvmat";
    };
    
    class swp_samavia_grass7
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass7.rvmat";
    };
    
    class swp_samavia_grass8
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass8.rvmat";
    };
    
    class swp_samavia_grass9
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass9.rvmat";
    };
    
    class swp_samavia_grass10
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass10.rvmat";
    };
    
    class swp_samavia_grass11
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass11.rvmat";
    };
    
    class swp_samavia_grass12
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass12.rvmat";
    };
    
    class swp_samavia_grass13
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass13.rvmat";
    };
    
    class swp_samavia_grass14
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass14.rvmat";
    };
    
    class swp_samavia_grass15
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass15.rvmat";
    };
    
    class swp_samavia_grass16
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_grass16.rvmat";
        
    class swp_samavia_gravel1
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_gravel1.rvmat";
    };
    
    class swp_samavia_gravel2
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_gravel2.rvmat";
    };
    
    class swp_samavia_gravel3
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_gravel3.rvmat";
    };
    
    class swp_samavia_mud
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_mud.rvmat";
    };
    
    class swp_samavia_stone1
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_stone1.rvmat";
    };
    
    class swp_samavia_stone2
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_stone2.rvmat";
    };
    
    class swp_samavia_stone3
    {
        texture = "";
        material = "swp\swp_samavia_terrain\data\swp_samavia_stone3.rvmat";
    };
};
 
class Legend
{
    picture = "maplegend.png";
    class Colors
    {
        swp_samavia_sand[] = {{ 230, 230, 120 }};
        swp_samavia_gravel1[] = {{ 175, 160, 130 }};
        swp_samavia_gravel2[] = {{ 175, 160, 131 }};
        swp_samavia_gravel3[] = {{ 175, 161, 131 }};
        swp_samavia_grass1[] = {{ 156, 194, 75 }};
        swp_samavia_grass2[] = {{ 158, 198, 90 }};
        swp_samavia_grass3[] = {{ 155, 195, 90 }};
        swp_samavia_grass4[] = {{ 160, 200, 90 }};
        swp_samavia_grass5[] = {{ 140, 185, 70 }};
        swp_samavia_grass6[] = {{ 140, 185, 72 }};
        swp_samavia_grass7[] = {{ 110, 190, 80 }};
        swp_samavia_grass8[] = {{ 140, 195, 80 }};
        swp_samavia_grass9[] = {{ 150, 180, 80 }};
        swp_samavia_grass10[] = {{ 150, 195, 80 }};
        swp_samavia_grass11[] = {{ 160, 195, 80 }};
        swp_samavia_grass12[] = {{ 170, 180, 70 }};
        swp_samavia_grass13[] = {{ 170, 190, 80 }};
        swp_samavia_grass14[] = {{ 130, 192, 80 }};
        swp_samavia_grass15[] = {{ 120, 190, 80 }};
        swp_samavia_grass16[] = {{ 110, 180, 80 }};
        swp_samavia_mud[] = {{ 200, 170, 100 }};
        swp_samavia_stone1[] = {{ 120, 121, 120 }};
        swp_samavia_stone2[] = {{ 120, 120, 120 }};
        swp_samavia_stone3[] = {{ 80, 80, 80 }};
    };
};

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swp_samavia_grass16 is missing a };

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Hi, I'm having the same problem and I really don't know how to resolve this !!

 

Here is my code; 

class Layers
{

	class gdt_rock {
		texture = "S_A\data\gdt_rock_co.paa";
		material = "S_A\data\gdt_rock.rvmat";
	};
	class gdt_beach {
		texture = "S_A\data\gdt_beach_co.paa";
		material = "S_A\data\gdt_beach.rvmat";
	};
	class gdt_forest {
		texture = "S_A\data\gdt_forest_co.paa";
		material = "S_A\data\gdt_forest.rvmat";
	};
	class gdt_runway {
		texture = "S_A\data\gdt_runway_co.paa";
		material = "S_A\data\gdt_runway.rvmat";
	};
	class gdt_grass_short {
		texture = "S_A\data\gdt_grass_short_co.paa";
		material = "S_A\data\gdt_grass_short.rvmat";
	};
	class gdt_reddirt {
		texture = "S_A\data\gdt_reddirt_co.paa";
		material = "S_A\data\gdt_reddirt.rvmat";
    };

};

class Legend
{
  picture="S_A\Source\mapLegend.png";
  class Colors
  {
	gdt_rock [] = {{255, 0, 0}};
	gdt_beach [] = {{255, 255, 0}};
	gdt_forest [] = {{255, 0, 255}};
	gdt_runway [] = {{0, 0, 255}};
	gdt_grass_short [] = {{0, 255, 0}};
	gdt_reddirt [] = {{0, 255, 255}};
	
  };
};

and some pictures about my Terrain info;

 

https://gyazo.com/d9d710839f4395ced697d939557b68d4

https://gyazo.com/80ffb9e6e96b470800fa8a85e5108d47

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