Devastator_cm 434 Posted April 19, 2018 Hi Guys, some people who are using our mod are getting "DX11 error : CreateTexture failed : E_INVALIDARG" although most of the people has no issue at all. Do you know what the issue can be behind? We do not see any abnormal error in RPT files except lines like 16:49:58 CreateTexture failed : w = 440, h = 330, format = BC3_UNORM, err = E_INVALIDARG. 16:49:58 DX11 error : CreateTexture failed : E_INVALIDARG Thanks in advance.. Share this post Link to post Share on other sites
Dedmen 2716 Posted April 20, 2018 "w = 440, h = 330" That looks very weird are your textures all powers of 2? Share this post Link to post Share on other sites
Devastator_cm 434 Posted April 20, 2018 We do not have such texture in our mod, Aplion just double checked. So it should be a vanilla texture I think Share this post Link to post Share on other sites
Devastator_cm 434 Posted April 20, 2018 Info, when people set their particles,texture,objects and pip on max in video settings and crashes are stopping... Why the particleeffects which I used in mod causing crash by some people if these settings are low is unknown to me.... Share this post Link to post Share on other sites
ozzbik 71 Posted April 20, 2018 When videosettings are set on low, the CPU is used instead of your graphics card. Share this post Link to post Share on other sites
Devastator_cm 434 Posted April 20, 2018 and how to adjust the particle effects I create via script to prevent the crash by some users? Share this post Link to post Share on other sites