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Devastator_cm

DX11 error : CreateTexture failed : E_INVALIDARG

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 Hi Guys,

some people who are using our mod are getting "DX11 error : CreateTexture failed : E_INVALIDARG" although most of the people has no issue at all. Do you know what the issue can be behind? We do not see any abnormal error in RPT files except lines like

 

16:49:58 CreateTexture failed : w = 440, h = 330, format = BC3_UNORM, err = E_INVALIDARG.

16:49:58 DX11 error : CreateTexture failed : E_INVALIDARG


Thanks in advance..

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"w = 440, h = 330" That looks very weird

are your textures all powers of 2?

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We do not have such texture in our mod, Aplion just double checked.
So it should be a vanilla texture I think

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Info, when people set their particles,texture,objects and pip on max in video settings and crashes are stopping...

Why the particleeffects which I used in mod causing crash by some people if these settings are low is unknown to me....

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When videosettings are set on low, the CPU is used instead of your graphics card.

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and how to adjust the particle effects I create via script to prevent the crash by some users?

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