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Good morning everyone,

 

I've been tempted for a long time to interfere in scripts and mods. Also, as I'm on vacation right now I could take more time on this.for that I would like to create a nuclear bomb like a tsar bomba that we could launch from a plane.but the problem is that I don't know much about it and I would need help .I looked at several tutorials and forum on this subject but I didn't understand much... Could you clarify the work I would have to do to make it (the steps I would have to follow),advise me tutorials that will be useful? Especially since there are experts in the field on this forum ,that's why I post my topic here and not elsewhere:)
I thank in advance whoever will help me and will take the time to explain ^^
Thank you.
(Sorry for my English mistakes^^)

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Try downloading one of the already existing nuke mods.

Play around with it, adjust some parameters and see if you can get a grip of it.

 

Doing something like this in arma is a good chunk over the head for a beginner, I'd suggest starting with simpler stuff to get a hold of the basics and how scripts work in general.

Making an authentic nuke requires quite a few hours of tweaking the (still) underwhelming particle effects if you're keen on having that infamous mushroom visible all over the map.

 

Cheers

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The Arma 2 Eagle Wing campaign did a good job at making a huge mushroom cloud. It was a non-interactive visual only, but it did the job. Alias has a really good nuke script that can damage structures, has some residual fallout particles and some other effects.

 

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Ok thanks for your answer .

For exemple if i want change the range (increase at 2km of damage and not 500meters ) of the nuke of the b2 sprit of usaf mod ,how i do that?

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You really can't do that, it's part of an addon, but you could nicely ask the mod author to consider yield variations.

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Most things are possible. What it comes down to is whether or not an author has any particular feature designed into their work. In this case, an explosion size or effect radius may be easy to implement, but the author never implemented a method for the user to adjust these (for whatever reason). At that point, your best choice is to ask the author for an update to add that option in, as @AZCoder mentioned, and hopefully it is worth their effort to implement. Otherwise, you may need to create your own. 

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That's what I'd like to do but I need some steps to follow or a tutorial and it is with great pleasure that I would do it (because my goal at the beginning was to create as I could do what I would like).Even if it will take time if you know the desire that I have to create one.

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I give up my project because I see that nobody knows how to make a nuke.

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37 minutes ago, Tennis30 said:

I give up my project because I see that nobody knows how to make a nuke.

 

That's the spirit!

 

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16 minutes ago, Harzach said:

 

That's the spirit!

 

Learning how to script in arma is incredibly difficult for a beginner.

It's not like there's any guides or tutorials available.

Spoiler

Oh, wait a second...

 

Cheers

 

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1 hour ago, Tennis30 said:

I give up my project because I see that nobody knows how to make a nuke.

 

If you just want to modify the blast radius, the best bet is to communicate with one of the mod authors and see if they will help. If you want to make your own, you can download and look at their scripts to see how they did it. Sometimes the best way to learn is to make changes to their scripts and see what happens, as a learning exercise. As long as you do not to steal their work.

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