Wiki 1558 Posted April 3, 2018 Hi guys. 2 questions: - I can't find the ejection seat as an object. Does it exist as an object? - How can I make some actions on the seat? Like put it as an objective? Thanks Share this post Link to post Share on other sites
stanhope 412 Posted April 3, 2018 For the first question: _ejectionItems = [ "B_Ejection_Seat_Plane_Fighter_01_F", "B_Ejection_Seat_Plane_CAS_01_F", "O_Ejection_Seat_Plane_CAS_02_F", "O_Ejection_Seat_Plane_Fighter_02_F", "I_Ejection_Seat_Plane_Fighter_04_F", "I_Ejection_Seat_Plane_Fighter_03_F", "plane_fighter_01_canopy_f", "plane_fighter_02_canopy_f", "plane_fighter_03_canopy_f", "plane_fighter_04_canopy_f", "Plane_CAS_01_Canopy_f", "Plane_CAS_02_Canopy_f" ]; ^Ejection seats & canopies. For the second item: I'm gonna guess the regular way? Never tried it myself tho. 3 Share this post Link to post Share on other sites
HazJ 1289 Posted April 4, 2018 @Wiki - Use Eject EH and check typeOf with what @stanhope provided above? Or did I misunderstand? Share this post Link to post Share on other sites
Wiki 1558 Posted April 5, 2018 Thx boys, will try that. Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted April 5, 2018 22 hours ago, HazJ said: @Wiki - Use Eject EH and check typeOf with what @stanhope provided above? Or did I misunderstand? eject EH? Share this post Link to post Share on other sites
HazJ 1289 Posted April 5, 2018 GetOut EH or equivalent. Whatever hehe. Still triggered by Eject as well though. I got confused with the Eject action. My bad. @fn_Quiksilver Share this post Link to post Share on other sites