Jump to content
Sign in to follow this  
Oberon3d

Ferret update

Recommended Posts

I believe somebody is working on a turreted BRDM. Been a while since I've seen anything about it though.

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wardog @ Dec. 13 2002,02:15)</td></tr><tr><td id="QUOTE">I believe somebody is working on a turreted BRDM. Been a while since I've seen anything about it though.<span id='postcolor'>

I think at one stage I saw at least 4 BRDMs with turrets in production by different poeple, and have heard nothing from any of them in months... confused.gif

Share this post


Link to post
Share on other sites

I´m working I´m working.....

I´m making lot of detail in the shadows... and it takes a little time tounge.gif

I do this for fun...but as I also have to do my job I don´t have time enough...

I´ll post something tomorrow OK smile.gif

Cheers smile.gif

Share this post


Link to post
Share on other sites

Oberon, what 3D program are you using to make this before import into O2? Looks very clean.

Share this post


Link to post
Share on other sites

The model looks awesome and the textures make it look shaded, it adds a nice look. And as Tanelorn asked, What program did you used to export it to .3ds or .obj before importing it into Oxygen ?

Share this post


Link to post
Share on other sites

I use MAX 4.2 and Photoshop.

So I export it as 3Ds.... I think mapping in o2 is completely mad....I haven't even try it...it sounds crazy the way is done..

So I map it in MAX

When I export it to O2 as 3Ds it asks me if I want to keep the mapping coordinates...I say yes....and when I import the model to o2..bulldozer shows the model already textured....

I'll post something tonight....I'm off on holidays for a while and I won't work on the ferret for 2 weeks.

It's taking ages to do the textures....I can hardly expend 1 hour everyday...

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Oberon3d @ Dec. 17 2002,11:52)</td></tr><tr><td id="QUOTE">I use MAX 4.2 and Photoshop.

So I export it as 3Ds.... I think mapping in o2 is completely mad....I haven't even try it...it sounds crazy the way is done..

So I map it in MAX

When I export it to O2 as 3Ds it asks me if I want to keep the mapping coordinates...I say yes....and when I import the model to o2..bulldozer shows the model already textured....

I'll post something tonight....I'm off on holidays for a while and I won't work on the ferret for 2 weeks.

It's taking ages to do the textures....I can hardly expend 1 hour everyday...<span id='postcolor'>

I see well it must be nothing so special. Just hte textures that make it haev a nice effect.

But it looks quite dark compared to the soldier

Anyway good job

Share this post


Link to post
Share on other sites

Any news as to the state of this addon? Is it still in production?

Share this post


Link to post
Share on other sites

Very nice piece of work, Oberon.

Wardog:

Correct up to a point - the big-wheeled Ferret Mk5 (similar in looks to the later Fox CVRW) had Swingfire. The missile-carrying version of the Ferret 2, which Oberon is modelling so beautifully, was equipped with the hideous Vigilant missile which had to be hand-flown by the operator all the way to the target. It was so loud it was more likely to deafen the enemy tankies while en-route than it was to actually hit anything on arrival confused.gif

General Mortars:

I used to fly Wessex helicopters around that part of the world in the late 70s/ early 80s; we used to say that no matter how remote our landing site we could guarantee the first kinder on their bikes would arrive within 5 minutes of our shutting-down. Were you ever one of our visitors biggrin.gif ?

Share this post


Link to post
Share on other sites

@ Thud_and_Blunder:

Well, i had to research with Google abit to find out what kind of helicopter you mean. Ok, if it's this one... -->

dhm_573_small.jpg

...I haven't really seen that in action. But i remind that when i was out for a walk with my parents, we suddenly were surprised by a Westland Lynx helicopter from british army landing about 50 metres away from us! Tanks and soldiers (sum kind of field camp) nearby. As a child that was a real adventure if you ask me. biggrin.gif

Regards

GM

Share this post


Link to post
Share on other sites

Wessex?......who said wessex..........

I´m planning my incursion into it....I already have tons of info on it.....but someones real knowledge ot it would be really great  smile.gif

I have really nice blueprints by the way..in several versions

HU-5, HAS-1, and HC-2

www.appc70.dsl.pipex.com\Wessex\HU-5.jpg

Share this post


Link to post
Share on other sites

Hi there from good ol´ Germany @ all

When will the Ferret be in a state of beta like condition if there will be one?

Greetings

Kane

Share this post


Link to post
Share on other sites

So how close to finished is the ferret? Once that city addon comes out I'm going to put that ferret in that badboy.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×