zagor64bz 1225 Posted December 30, 2017 Is it possible to do so? I searched left and right but the only option is the "old trick" to group the unit to an opfor high rank officer with presence set to 0.... but I want to spawn both AAF and SYNDIKAT... The scenario is: AAF posing as a generic south america army vs SYNDIKAT as narcos cartel..with BLUFOR friend to AAF, and cartel enemy to Blufor and AAF... I want the player to see the green dots on the map but to actually confirm them as friends or foe before engaging.... Thanks. 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted December 31, 2017 something like this in your initServer.sqf or init.sqf 1 is yes EAST setFriend [independent, 0]; INDEPENDENT setFriend [EAST, 0]; WEST setFriend [INDEPENDENT, 1]; INDEPENDENT setFriend [WEST, 1]; EAST setFriend [WEST, 0]; WEST setFriend [EAST, 0]; 1 Share this post Link to post Share on other sites
zagor64bz 1225 Posted December 31, 2017 17 minutes ago, GEORGE FLOROS GR said: something like this in your initServer.sqf or init.sqf 1 is yes EAST setFriend [independent, 0]; INDEPENDENT setFriend [EAST, 0]; WEST setFriend [INDEPENDENT, 1]; INDEPENDENT setFriend [WEST, 1]; EAST setFriend [WEST, 0]; WEST setFriend [EAST, 0]; Nope...sorry bro..not working. In the mission there's only 2 side:west and independent, and 3 factions: blufor/AAF/Syndikat. NO east... Share this post Link to post Share on other sites
pierremgi 4926 Posted December 31, 2017 Keep BLUFOR as BLUFOR, AAF as AAF with allegiance set to combat for BLUFOR and or OPFOR (in 3den editor (menu: attributes/general/misc); Make your syndicat units as EAST (you don't care about the side, you want units). Two ways: If in 3eden add a leader (east unit with presence set to 0) for syndicat group. This way the group units are syndicat but the group will react as east). Or if you spawn groups, just use bis_fnc_spawnGroup and choose the side and the units (or group) you want. Now, you have three factions (3 sides in fact), enemies or not, for each others. You can't do that with 2 sides only. 1 1 Share this post Link to post Share on other sites
Joe98 92 Posted December 31, 2017 Use opforce soldiers and give them AAF uniforms! 1 Share this post Link to post Share on other sites
zagor64bz 1225 Posted December 31, 2017 6 hours ago, pierremgi said: You can't do that with 2 sides only. That's what I was afraid of...nevermind...I'll use Nato as ally and redress them with a proper woodland gear, and keep Syndikat as independent side. Than you all. Happy new year! 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted December 31, 2017 this might be what you re looking check: You can download it from address: http://s000.tinyupload.com/index.php?file_id=35427125799081017102 +changing_the_side.Stratis.zip Filesize: 0.002 MB File upload date: 2018-06-20 19:27:30 ** quote if this is expired ** a trigger ,player owner activation detected by blufor on activation: On 31/12/2017 at 10:59 AM, zagor64bz said: That's what I was afraid of...nevermind...I'll use Nato as ally and redress them with a proper woodland gear, and keep Syndikat as independent side. Than you all. Happy new year! hint "changing independent to east";_changing = allgroups select {side _x isEqualTo INDEPENDENT}; _changing apply { _newGrp = creategroup east; units _x joinSilent _newGrp; }; 1 Share this post Link to post Share on other sites