hcpookie 3770 Posted July 21, 2022 Yeah I don't know; I only tested with the Artillery Computer so I cannot speak to the actual aiming capability. Some of the models have a camera set to the mainGun animation, for visual reasons to avoid clipping through the internals. But I do recall testing the direct-fire AT rounds and those were all spot-on. I want to say I did most of my testing early on w/ the 2S19 if I recall. I don't see any reason any of the missile launchers should even have a gunner view in honesty due to how the artillery computer works. Share this post Link to post Share on other sites
Nikos_Forty 0 Posted August 9, 2022 (edited) Hello there! I have a question about shells, used by M777. The problem is, M982 Excalibur not really differs from standard HE shell in terms of accuracy. Maybe I use it wrong? I just pick a point via ballistics computer and shoot. Same question is about M712, when targeted by AR-2 laser, I also see no effect in comparison with RHS M109A6 M712, which has pinpoint accuracy. I tested both on CUP Chernarus, distance is about 14 km(8, 700 miles) Edited August 9, 2022 by Nikos_Forty Share this post Link to post Share on other sites
Hamza Dost 0 Posted August 23, 2023 Hi @hcpookie Whenever i try to spawn any vehicle in editor i get 'bad version 73 in p3d file' error and game stops. Any solution for this? Share this post Link to post Share on other sites