johnnyboy 3793 Posted December 7, 2017 I'm using KA weapons pack mod. When an AI is killed, you can often not take his weapon. You see it in inventory for a second then it disappears from inventory screen and from the ground. This did not happen before Steel Pegasus update. Anyone having same problem with other weapons? Is this an Arma problem or a KA mod problem? Any ideas? KA has the best shotguns out there, and shotguns are critical to the mission I'm building. 1 Share this post Link to post Share on other sites
haleks 8212 Posted December 7, 2017 I've observed the same thing with @lennard's weapons for Iron Front (the Lee Enfield) : I believe only weapons without a properly configured mass are affected (I'm guessing they're flying far away whenever the weaponHolder is accessed). 1 1 Share this post Link to post Share on other sites
mickeymen 324 Posted December 29, 2017 I can confirm this problem. I'm see same. Weapons disappear at me. Before I upgraded to TacOps, I've never encountered such a problem. BIS please treat this Share this post Link to post Share on other sites
mickeymen 324 Posted December 29, 2017 On 07.12.2017 at 7:42 PM, haleks said: I believe only weapons without a properly configured mass are affected (I'm guessing they're flying far away whenever the weaponHolder is accessed). I can assume that you are right, because before the disappearance of the weapon I see his barely noticeable bouncing Share this post Link to post Share on other sites
nkenny 1057 Posted December 29, 2017 I have experienced the same thing with the apex CTARS (CSAT 5.8 100rnd Automatic RIfle). Running a shopping list of mods however. -k Share this post Link to post Share on other sites