prababicka 16 Posted November 30, 2017 Stargate arma mod looking for map maker. For more info pm here on Biforum or join our discord. http://www.stargatearma.com Share this post Link to post Share on other sites
cpl_hicks 2 Posted March 29, 2018 Hi, sorry I cant help with maps but I am trying to make a mission out of the stargate mod this is avail on steam workshop. Do you know of any way to have the stargate always on without a player having to turn it on? maybe by trigger? or just at the beginning of map? I tried all these in the init of the gate and also the computer and alien console but none worked. dial condition = "!(this in DHDs_inuse) && nearestobject [this,""sga_gate""] in sga_gates && !(nearestobject [this,""sga_gate""] in sgaopen)"; statement = "[this] execvm ""\sga_dhd\sqf\simple.sqf"" "; glyph condition = "nearestobject [this,""sga_gate""] in sga_gates"; statement = "[nearestobject [this,""sga_gate""]] execvm ""\sga_dhd\sqf\address.sqf"" "; Share this post Link to post Share on other sites
FallujahMedic -FM- 867 Posted March 30, 2018 @prababicka For reference, that last person to attempt to create a Stargate Mod was banned from this and other forums for copyright violations.Without explicit written consent from Warner Brother's Pictures Roland Emmerich and Dean Devlin you are likely to see any work you create (or worse alter), being immediately taken down. Share this post Link to post Share on other sites