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How does one get the VR Entity suit

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So i've looked everywhere but i can't find how to get it, trying to make an arsenal loadout with it

 

pls help :)

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UhbxBO2.jpg

 

VR Suit is definitely in the VA. 

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On 10/16/2017 at 3:37 PM, Greenfist said:

player forceAddUniform "U_B_Soldier_VR"

do you happen to know this for the purple, red and green version?

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3 hours ago, Cuboid_ said:

do you happen to know this for the purple, red and green version?

They are the same uniform, the color is changed with setObjectTexture https://community.bistudio.com/wiki/setObjectTexture
For example:
player setObjectTexture [0,"#(argb,8,8,3)color(0.8,0.2,0.2,1,ca)"]; //red

player setObjectTexture [0,"#(argb,8,8,3)color(0.2,0.8,0.2,1,ca)"]; //green
player setObjectTexture [0,"#(argb,8,8,3)color(0.5,0,1,1,ca)"]; //purple

The color is given in RGBA format where the values of red, green, blue and alpha range from 0 to 1.

  • Confused 1

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On 8/11/2022 at 2:23 AM, Greenfist said:

They are the same uniform, the color is changed with setObjectTexture https://community.bistudio.com/wiki/setObjectTexture
For example:
player setObjectTexture [0,"#(argb,8,8,3)color(0.8,0.2,0.2,1,ca)"]; //red

player setObjectTexture [0,"#(argb,8,8,3)color(0.2,0.8,0.2,1,ca)"]; //green
player setObjectTexture [0,"#(argb,8,8,3)color(0.5,0,1,1,ca)"]; //purple

The color is given in RGBA format where the values of red, green, blue and alpha range from 0 to 1.

how do i use this?

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On 7/25/2023 at 10:07 PM, zarkerthegamer said:

how do i use this?

 

Try that:

player forceAddUniform "U_B_Soldier_VR"  // blue
player forceAddUniform "U_O_Soldier_VR"  // red
player forceAddUniform "U_I_Soldier_VR"  // green
player forceAddUniform "U_C_Soldier_VR"  // purple

That's for virtual entities (no uniform in arsenal)

 

For protagonists, with VR suits like EO showed:

player forceAddUniform "U_B_Protagonist_VR"
player forceAddUniform "U_O_Protagonist_VR"
player forceAddUniform "U_I_Protagonist_VR"
player forceAddUniform "U_C_Protagonist_VR"

 

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