Roijas 0 Posted September 14, 2017 hello to all, I have doubts about the objects of tanoa. As far as I know, on May 30 bohemia has released the objects of tanoa to be used in your land. The problem I have that using the x-cam I can see and place the objects but when passing them to terrainbuilder these do not appear. I have seen that the files are not seen because they are in .ebo and it is necessary to pass them to .pbo some tutorial of how to do it? any other way of being able to enter those objects on my map? Sorry for my english Share this post Link to post Share on other sites
RoF 241 Posted September 14, 2017 They haven't unlocked them, BI just made it so people who didn't have Apex, can play on custom maps that use Tanoa objects. If you want to use Apex objects you have to use the paid version of Mikeros Tools https://armaservices.maverick-applications.com/Products/MikerosDosTools/ This will give you objects without the textures, that you can place in Terrain Builder, or import from x-cam. They then show ok, when your map is packed and in game 1 Share this post Link to post Share on other sites
Roijas 0 Posted September 14, 2017 okay. I have the payment version of mikero but I do not know how to do it. Is it a complex process? Are there any tutorials? sorry my ignorance Thanks for the reply. Share this post Link to post Share on other sites
Cosmo_D41 117 Posted September 14, 2017 You just have to download those pbo-files and unpack them to your P-drive (if i remember correct there is even a textfile with a guide within the download). After that you will be able to se those placeholder objects in terrainbuilder e.g. bulldozer. Just go to https://armaservices.maverick-applications.com Log in with your account and go to: "Mikeros Dos Tools" -> Downloads. The files you need are called: " tanoa_map_objects.1.03.rar" 1 Share this post Link to post Share on other sites