Bitesrad   481 Posted March 5, 2019 On 3/3/2019 at 11:49 PM, x3kj said: Class XV protection - safe against most ordinary Cannons @500m (not against siege weapons) But does it protect against the temptation of chaos though? 😈 2 Share this post Link to post Share on other sites
x3kj   1247 Posted March 5, 2019 7 hours ago, Bitesrad said: But does it protect against the temptation of chaos though? 😈 It doesnt need to because the shield against temptation is fanatical faith in the Emperor... thats what the followers of the corpse emperor would have you believe anyway... 1 Share this post Link to post Share on other sites
x3kj   1247 Posted April 28, 2019 Not much to show atm, except this WIP for the centaur i'm working on. It's a custom pattern "of the region" this plays in. As always... we need more people actively working on this. So if you have any modding related skill and will to help - contact me. 3 Share this post Link to post Share on other sites
x3kj   1247 Posted May 30, 2019 mask concept for rebells 6 Share this post Link to post Share on other sites
x3kj   1247 Posted September 18, 2019 Work is ongoing, albeit slowly. Still looking for anyone interested in helping out. Here are some concepts for turret emplacement that could be placed on walls or just ground. One recycled LR turret from a disabled tank, and "fortress class" amored turret concept. Not sure if it'll really end up looking like that. On the right is a "fortress" class close quarter strongpoint (with heavy weapon in front and machineguns in the flanks). This is more heavily armored than the small pillbox shown previously (thicker walls, no open firing slits), but made using the same design elements.   Next is a watch-tower that can be integrated into the wall sections. I will also make a "standalone" version that can be placed without walls. Its still WIP - shutters for all the windows/ loop holes, and ladder access towards the roof is still missing.     2 Share this post Link to post Share on other sites
x3kj   1247 Posted September 20, 2019 Continued work on new Materials/ Textures (for everything) using substance painter&designer - still WIP. Rebell uniform is the first to get them, shown here. 3 Share this post Link to post Share on other sites
x3kj   1247 Posted November 25, 2019 First texture pass on custom Centaur pattern. Some things are missing still (e.g. tracks)  4 Share this post Link to post Share on other sites
x3kj   1247 Posted June 21, 2020 Another Head Gear Concept, Plasmalauncher WIP  5 1 Share this post Link to post Share on other sites
HorribleGoat   1473 Posted June 26, 2020 Really digging the new look of the chaos mask! Fits on chaos turned factory worker as well as chaos veteran. The plasma looks great too, the sights look very fitting to it. You got any pic of how aiming looks like through them? Share this post Link to post Share on other sites
Brett Staats   7 Posted July 4, 2020 I'm interested I can help with testing and screenshots Share this post Link to post Share on other sites
TheAbsoluteUnit   13 Posted November 25, 2021 Hey x3kj, I understand it's been a hot minute since the last update to this thread but I want to know are you still working on this mod? Honestly this looks like it could be some hot shit and would blow TIOW out of the water as, well sorta, the sole Warhammer mod for Arma. Just hope you haven't lost confidence. Share this post Link to post Share on other sites