stegman 3 Posted June 16, 2017 Hi guys. I'm back after a VERY LONG time away, and find out that i still can not code to save my life! Can someone help me please? I'm sure this exists elsewhere and I'm sorry, I have searched but came up blank. I'm trying to write a little script to drop me and my AI (or player) team out of a BlackFoot. I 'could' give each unit a parachute backpack and force them to 'eject' as the plane goes through a trigger right? But I don’t want to do that, as the units will loose their default backpacks (medic, ammo bearers, explosive guys, etc). So what I’m doing is spawning a 'steerable_parachute' behind the plane and moving each unit in turn using movindriver. The problem is that they will not move to the chutes if they are in the plane. If they start on the ground, they'll instantly move to the chute. If i put them in the plane first at the start of the mission, they will not lose their association with the plane. UnassignVehicle doesn’t work. Can anyone please help me sort this stupid little issue please, it's driving me nuts! (I could share the script if you wish, but it's so rudimentary (and doesn't work!) there's no real point. Share this post Link to post Share on other sites
stegman 3 Posted June 20, 2017 My bad, I think this should have been logged under https://forums.bistudio.com/forums/forum/154-arma-3-mission-editing-scripting/ ARMA 3 - MISSION EDITING & SCRIPTING Please move if able/required. Share this post Link to post Share on other sites
sowens 71 Posted June 20, 2017 Unload from the plane first then try your code. Share this post Link to post Share on other sites
stegman 3 Posted June 21, 2017 21 hours ago, sowens said: Unload from the plane first then try your code. Cheers mate. I'm pretty sure i tried this already, but i'll give it another go. :D Share this post Link to post Share on other sites
kremator 1065 Posted June 21, 2017 This does need to be moved to Q&A rather than in missions. Welcome back 1 Share this post Link to post Share on other sites