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Hi guys, I need your help.

I made a model with Blender, I use the 7 stage super shader RVMATs but when I preview everything in the game I get weird shadows on the model.

All textures, maps, RVMATs etc should be ok, so I suppose it has something to do with the model itself.

Things I tried:

-recalculate normals (both in Blender and OB)

-smooth/flat faces in Blender

Any suggestion?

coNrfjK.png

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yeah how does you Shadow Volume Lod looks like?

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