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Apollyanna

[Template] (big) Podolsk city, district #4

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Project status at 08.12.2017: converting it into terrain format: https://forums.bistudio.com/forums/topic/212253-podolsk-city-district-4-terrain/

 

Hi! I made a template based on my hometown's district area. I know that such a huge template should be made in a form of terrain, but so far I failed with the terrain builder. And 3DEN is so easy to use... So here it is.

 

Updated at 05.06.2017: version 65 released.


Podolsk city (Moscow region), district №4, version 65:

Download from Armaholic:

news_download_a3_3.png
Podolsk city, district #4 template v65

 

Or download from Mediafire: https://www.mediafire.com/?h1czw6mu07456of

 

Unzip and place the 4mk65.grassland folder to your Documents/Arma 3/missions folder. Then open it in the 3DEN editor.

This template is heavily addon dependable. Addons used:
* Grassland http://www.armaholic.com/page.php?id=30347
* CUP Terrains Complete http://cup-arma3.org/download
* X-Cam-Taunus http://www.armaholic.com/page.php?id=32107
* Gorod Island http://www.armaholic.com/page.php?id=26811
* Chernobyl Zone http://www.armaholic.com/page.php?id=21332
* ArmA 3 Custom Buildings - Original http://www.armaholic.com/page.php?id=29678
* Urban Pack http://www.armaholic.com/page.php?id=11458
* French road signs pack http://www.armaholic.com/page.php?id=32029
* PMC Terrain Objects http://www.armaholic.com/page.php?id=17289
* AGS Buildings Pack http://www.armaholic.com/page.php?id=10798
* PLP Urban Packs: Barriers and Fences http://www.armaholic.com/page.php?id=31123
* P44 house http://www.armaholic.com/page.php?id=3173
* Stars Editing Suite http://www.armaholic.com/page.php?id=25890
* mikebarts Soft Shaded Trees http://www.armaholic.com/page.php?id=9700
* Eden Extended Objects http://www.armaholic.com/page.php?id=32497

And all of the DLCs except of Jets are needed. I sure used some of the assets with those DLC's icons next to them.
* Apex (I think it's no longer needed after the recent Arma 3 game update)
* Helicopters
* Karts
* Marksmen

I also used "Midrange Terrain Texture Replacement [BETA]" http://www.armaholic.com/page.php?id=19524 for screenshots, it really improves the quality of terrain texture. But the template does not need it.

I tried to make it as true to reality as possible, but considering that I'm using only existing assets, it's a hard task. The template is not optimized, e.g.: I used a lot of small objects to create one building. I run it on Intel i3 6100 stock. It gives me around 20 FPS while just running around alone, but surprisingly the FPS not dropping past 15 even with >100 AI units fighting on the map. That's nice FPS, right? lol. I suggest to turn the editor's interface off (backspace key by default) to improve the performance when the template is loaded. Also it may help to keep Entity List collapsed. The ultimate goal is to properly ask all of the respective authors for permissions and make a terrain out of it. And also to replace those composite buildings with proper single models.

Objects count: 22789
Area: 0.5 km^2

Screenshots and comparison with real life photos:
yRg63bw.jpg ZRkS0TJ.jpg ACWUSZ8.jpg 4UcxeyY.jpg Df5en0v.jpg JpxUpxx.jpg 8lquS4t.jpg gBCWfKv.jpg SVuo7Xi.jpg

0SvfORq.jpg N9FCJbp.jpg l7ABcG1.jpg

 

Short video trailer:


Google maps: https://www.google.com/maps/@55.4310899,37.4997858,1053m/data=!3m1!1e3

Later I'll upload more screenshots to the appropriate thread.

P.S.: I usually go by the name Cannibal. Apollyanna is just a Steam account name used by me for Project Argo gaming.

Main topic on my forum (Russian): http://guyver-world.ru/forum/index.php/topic,63.msg119777.html#msg119777

 

If you like my work, please consider donating: https://www.paypal.me/zoalord

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Jesus, this look gorgeous! And to think it was made with Eden only... You have a lot of patience my friend.

A proper terrain version would kick-ass. ;)

  • Like 1

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Version 65: https://www.mediafire.com/?h1czw6mu07456of
Added: numbers and street names plates on houses
Added: road signs with streetnames
Added: authentic signs for stores and police post
Added: custom flag textures (Podolsk and Moscow region flags)
Added: more objects and vegetation
Fixed: mistakenly added and misplaced objects
Fixed: minor changes in the high building's colours

Object count chenges: 22789 -> 23164

 

Screenshots (although they are with the slightly edited terrain texture): https://forums.bistudio.com/forums/topic/138904-arma-3-photography-pictures-only-no-comments-and-list-your-addons-used/?page=139#comment-3198296

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This looks like it would be awesome for a Total Conquest mission. Do you have any plans to try and make it into an addon?

 

--tvig

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^^ This would be great.  @tvig0r0us - currently the 15 addons required are massively going to cut down on those playing TC - as much as it is beautiful.

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Thanks people, glad you like it.

18 hours ago, tvig0r0us said:

Do you have any plans to try and make it into an addon?

I really want to make it into an addon someday. Will try to get into terrain builder as soon as I have enough time. I imagine that it will be hell of a task x))

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