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Benno101

Bullet holes on custom models

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I have created many different assets over time, all of them have Geo, Geo PhysX and Geo Fire.

The problem is that after shooting no bullet holes appear, the .rvmat particle effects

(e.g. wood, concrete) are working just fine.

 

Is it even possible (without endless effort)?

I have tried multiple mods which all seem to have no bullet holes aswell...

Would add some nice atmospheric realism though.

 

Thanks

Benno

 

 

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What do you mean with bullet holes ? Are yo referring to damage textures ? 

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It's all done in the firelod 

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Sorry for asking but what´s done there to achieve bullet holes?

Im having materials like wood or metal applied, im also getting the particle effects ingame,

just curious about the bullet holes. :)

 

Thanks!

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If the surface of your firegeometry sits below the visual LOD, you will not see the dots. Have the firegeo slightly above the visual LOD surface to see them.

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