Auss 208 Posted May 6, 2017 I seem to have discrepancies between what I'm seeing in Object Viewer and what is happening when viewed in Buldozer. Can anyone shed some light as to why? If I proxy the bolt in its fine but dont really want to do that as there's a lot of them Dozer Image Object Viewer Share this post Link to post Share on other sites
PuFu 4600 Posted May 6, 2017 check if there is no vertices far away from 0.0 center in the UV editor Share this post Link to post Share on other sites
Auss 208 Posted May 6, 2017 6 hours ago, PuFu said: check if there is no vertices far away from 0.0 center in the UV editor Is there an easy way to do that? Share this post Link to post Share on other sites
Delta Hawk 1829 Posted May 8, 2017 Did you make the model? Most of the time when this happens it's because the model was imported. Share this post Link to post Share on other sites
warlord554 2065 Posted May 8, 2017 Go back to your 3d modelling program and check uv's. Won't hurt to make sure all faces are the correct direction (normals). Then re-import Share this post Link to post Share on other sites
Auss 208 Posted May 8, 2017 3 hours ago, Delta Hawk said: Did you make the model? Most of the time when this happens it's because the model was imported. Yeah thanks for that valuable piece of information that helps alot. @warlord - np thanks I'll check it out Share this post Link to post Share on other sites
Delta Hawk 1829 Posted May 9, 2017 20 hours ago, Auss said: Yeah thanks for that valuable piece of information that helps alot. It's called troubleshooting. Asking questions about a problem to isolate the cause, which then you can formula a solution instead of wasting time trying random fixes that could possibly break something else. Share this post Link to post Share on other sites