KokaKolaA3 394 Posted April 27, 2017 Hey, I'm currently working on a Terrain, the Terrain is 8192x8192, same for the Sat image, mask etc. Now I made a 32768x32768px Satelite Image. So my question is, can I have a different sized Sat Image than the Mask/Heightfield? And Is the 32768 Image even possible to use within Arma? I tried to import it, but it takes several hours, so I decided to ask here first, before I waste several hours. Is there anything else I have to keep in mind? And what would be the best solution for this? Share this post Link to post Share on other sites
Snake Man 407 Posted April 27, 2017 PMC Libya Benghazi has 143,360 x 143,360 resolution satellite texture/mask. 1 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted April 27, 2017 33 minutes ago, Snake Man said: PMC Libya Benghazi has 143,360 x 143,360 resolution satellite texture/mask. How long did it take to import these images? Weeks/Months? Share this post Link to post Share on other sites
mankyle 420 Posted April 27, 2017 With the new too,ls you can use four images (20480 px each for example) to make you sat/mask layers Some more information here http://pmc.editing.wiki/doku.php?id=arma3:terrain Hope it helps 1 Share this post Link to post Share on other sites
RoF 241 Posted April 28, 2017 Bet you are using .png, use .bmp instead as it imports ALOT faster 2 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted April 28, 2017 Thanks, I'll try it! Share this post Link to post Share on other sites