Whitefame 17 Posted April 25, 2017 Hi I'm just wondering if it is possible to make a missile lock and seek on to an human target?? While looking at configs I can only see the possibilities to target air or ground units. Share this post Link to post Share on other sites
snoops_213 75 Posted May 5, 2017 With new sensors coming with the 1.70 update i think it should be, as the is a man sensor that has been added to quad rotor uavs that detect man class. And the devs have said weapons can use the new sensors as well. Share this post Link to post Share on other sites
Rockapes 103 Posted August 14, 2018 Anyone confirm this? I know ACE has / did have the ability but no idea how to do it. Any help would be appreciated Share this post Link to post Share on other sites
reyhard 2082 Posted August 15, 2018 It is possible to do with sensors. Try putting this into missile cfg for example missileManualControlCone = 90; missileLockCone = 124; missileKeepLockedCone = 180; missileLockMaxDistance = 4000; missileLockMinDistance = 60; missileLockMaxSpeed = 735; class Components { class SensorsManagerComponent { class Components { // can lock everything class NVSensorComponent : SensorTemplateNV { SENS_RANGES_WVR(8000,8000) maxTrackableSpeed = 530; angleRangeHorizontal = 180; angleRangeVertical = 180; }; class LaserSensorComponent : SensorTemplateLaser { SENS_RANGES_BVR(8000,8000) maxTrackableSpeed = 530; angleRangeHorizontal = 180; angleRangeVertical = 180; }; class ManSensorComponent : SensorTemplateMan { SENS_RANGES_WVR(2000,2000) maxTrackableSpeed = 515; angleRangeHorizontal = 180; angleRangeVertical = 180; }; class IRSensorComponent : SensorTemplateMan { SENS_RANGES_WVR(6000,6000) maxTrackableSpeed = 515; angleRangeHorizontal = 180; angleRangeVertical = 180; }; class VisualSensorComponent : SensorTemplateVisual { SENS_RANGES_WVR(6000,6000) maxTrackableSpeed = 515; angleRangeHorizontal = 180; angleRangeVertical = 180; }; }; }; }; 2 Share this post Link to post Share on other sites
Rockapes 103 Posted August 16, 2018 Thanks @reyhard I will give that a whirl Share this post Link to post Share on other sites