3LGStevo 17 Posted March 17, 2017 When Players disconnect my server, their bodies are left behind in the server as stationary AI... What has been amended in the latest update for this to start happening? Are there settings in the mission.sqm file that now need to be updated in accordance with something being changed? To clarify, the players bodies used to be deleted on disconnect, now they are not deleted. Share this post Link to post Share on other sites
samatra 85 Posted March 18, 2017 Until it is fixed in the game, Include this addon as server-side mod (serverMod=) and it will fix it: https://www.dropbox.com/s/xw247q7a2jq27yk/fixdisconnect.pbo?dl=0 2 Share this post Link to post Share on other sites
Fluit 13 Posted March 19, 2017 On 3/18/2017 at 7:10 AM, samatra said: Until it is fixed in the game, Include this addon as server-side mod (serverMod=) and it will fix it: https://www.dropbox.com/s/xw247q7a2jq27yk/fixdisconnect.pbo?dl=0 This solved the problem for us. Thanks! Share this post Link to post Share on other sites
{bdr}*nemesi* 22 Posted March 27, 2017 Thanks Samatra for sharing, we had the same issue as well Share this post Link to post Share on other sites
maaarv 1 Posted June 29, 2021 still have the problem but the fix was taken offline any other workaround? the problem ist that forced respawn and deserted respawn only work once, and respawn when destroyed often respawns the vehicle twice so that it constantly explodes when it respawns :((( Share this post Link to post Share on other sites