WhiteMistral 10 Posted February 10, 2017 Hello! Sorry to bother you guys, and I know I never post, but I'd like to get people's thoughts! I DM a lot on Zeus, so obviously I play the big bad guy who makes missions and makes things FUN. The thing is, I like to make it immersive! What scripts or executions can you recommend to make things more interesting? Whether it be command lines or mods, I like making things really fun like an RPG system! For example, I use "hint 'The path ahead appears to be rigged with landmines.'" as flavour text for various things, and I also have functions like "player enableFatigue false;" to enable them sprinting all the time. What else can I do to make things more interesting, such as tip boxes, intel briefings, timers, and such? I really don't know where to find much, and I've looked through all the script info on the Wikis! Thanks for your ideas, people! I hope to catalogue all of these. :D Share this post Link to post Share on other sites
oOKexOo 237 Posted February 18, 2017 I don't if you make use of these add-ons: You may want to check MCC and Ares/Achilles, which both adds tons of new options without the need of scripting. Furthermore, there are tons of script commands available in ArmA (sorted by groups; unfortunately, the list is far from complete). The problem is just to find those which are of interest and often combinations of them are needed to get the desired effect; in other words scripting has to be done. If you are interested in scripting for Zeus, you can easily develop custom modules with Ares/Achilles (documentation). Share this post Link to post Share on other sites
willithappen 194 Posted February 19, 2017 A more comprehensive list of scripting commands is found here - https://community.bistudio.com/wiki/Category:Scripting_Commands Share this post Link to post Share on other sites
WhiteMistral 10 Posted March 11, 2017 Thanks for this, guys! I'll see what I can do. Share this post Link to post Share on other sites