darkxess 60 Posted February 3, 2017 How to disable the "crosshair" and "third person view" with script? I know it's possible in the options but this is for a hardcore mission so.... If its possible, how could I actually add it to the server so that its optional within the missions options or mission lobby before entering the mission? Thanks :) Share this post Link to post Share on other sites
fn_Quiksilver 1633 Posted February 3, 2017 the crosshair? IIRC that is not do-able without an addon. regarding third person: https://community.bistudio.com/wiki/cameraView https://community.bistudio.com/wiki/switchCamera ^ stick those in a loop such as: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers/addMissionEventHandler#EachFrame Share this post Link to post Share on other sites
darkxess 60 Posted February 3, 2017 Yea the crosshair or is it called reticle? the thing you target with lol... isn't there a script method to disable it by default on server side? Thanks for the rest :) Share this post Link to post Share on other sites
Beerkan 71 Posted February 3, 2017 I've been using this for a while to limit 3rd Person view. Put this in your init.sqf while {(true)} do { if (alive player && cameraView == "External") then { if ((vehicle player) isEqualTo player) then { player switchCamera "Internal"; } else { player switchCamera "External"; }; }; sleep 0.01; }; 1 Share this post Link to post Share on other sites
theend3r 83 Posted February 3, 2017 1 hour ago, Beerkan said: I've been using this for a while to limit 3rd Person view. Put this in your init.sqf while {(true)} do { if (alive player && cameraView == "External") then { if ((vehicle player) isEqualTo player) then { player switchCamera "Internal"; } else { player switchCamera "External"; }; }; sleep 0.01; }; the else { player switchCamera "External"; }; is redundant. Share this post Link to post Share on other sites
Beerkan 71 Posted February 7, 2017 On 03/02/2017 at 10:14 PM, theend3r said: the else { player switchCamera "External"; }; is redundant. used to Limit 3rd person view while on foot, but allow switching to 3rd person when in vehicle. Share this post Link to post Share on other sites
theend3r 83 Posted February 8, 2017 9 hours ago, Beerkan said: used to Limit 3rd person view while on foot, but allow switching to 3rd person when in vehicle. No, it is redundant. You're telling the script to switch to external if it's external. Share this post Link to post Share on other sites