Jump to content

Recommended Posts

Generation Kill retextures of the RHS: USF HMMWVs. It's not a perfect replica of the real paintjob but that shouldn't stop you from seizing some airfields :thumbsup:

 

koqZ749.png

Screenshot Album

 

The original textures were created by Red Hammer Studios and retextured by me.
To use this mod, you must also agree to and follow the EULA(s) supplied with RHS: USF. You may not repackage this mod without my consent.

 

Check out Team One Tactical if you want to play in our weekly, super max best Arma 3 sessions!

 

Required

RHS: United States Armed Forces

 

Download (7 MB)

Steam Workshop

Armaholic

  • Like 10

Share this post


Link to post
Share on other sites

tumblr_mlzvupOtpn1qhp3m2o1_400.gif

 

Thank you! AWESOME! Will go good with all these new middle eastern maps being worked on!

  • Like 1

Share this post


Link to post
Share on other sites

Bwahaha, awesome! )) You should add duct-taped-windows version for a Platoon Commander )))))

  • Like 1

Share this post


Link to post
Share on other sites
10 hours ago, [ACC] Maras said:

I also couldn't resist!

 

Regards ;)

 

 

How did you do that?

Share this post


Link to post
Share on other sites
5 hours ago, Bitesrad said:

How did you do that?

 

Using developer console and two comands... "attachTo" and "setVectorDirAndUp". Rest of it was quite simple... "just patience" :f:

Share this post


Link to post
Share on other sites
23 hours ago, [ACC] Maras said:

 

Using developer console and two comands... "attachTo" and "setVectorDirAndUp". Rest of it was quite simple... "just patience" :f:

can you post the code here?

Share this post


Link to post
Share on other sites

how did you retexture the doors? I tried applying a texture (ingame) with setobjecttexture and it didn't work

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×