doubledplayer 12 Posted January 4, 2017 Hayo i hava a quick question about the eden editor. I was making some missions just for fun and noticed when i was trying to get the defend gamemode to work that the "show info" button is nonexisting... that leads the question: do i have to watch a youtube video/ read the wikis about that each time for each module ( for example alive and ace as well) or am i just missing out on something here? for those who arent familiar with what i mean https://community.bistudio.com/wiki/Category:Arma_3:_Editor_Modules the first little picture in this site is showing exactly what i mean Share this post Link to post Share on other sites
killzone_kid 1333 Posted January 4, 2017 ALIVE and ACE are not Editor modules, they are mods and have own websites Share this post Link to post Share on other sites
doubledplayer 12 Posted January 4, 2017 That is not the point. Even when they were released back then you could click on show info but what grinds my gesrs is even with the bohemia module setups. Alive and ace and many others had this show info the bohemia ones had them as well that reply of yours has 0 content and shows the obvious and is from my perspective kind of a mockery to me Share this post Link to post Share on other sites
zagor64bz 1225 Posted January 4, 2017 2 hours ago, doubledplayer said: That is not the point. Even when they were released back then you could click on show info but what grinds my gesrs is even with the bohemia module setups. Alive and ace and many others had this show info the bohemia ones had them as well that reply of yours has 0 content and shows the obvious and is from my perspective kind of a mockery to me EASY boy! Since you are kinda the new kid on the block here, you may not wanna come across as rude or disrespectful... KK has helped MANY of us here and deserves respect. Regarding your question..YES, it used to be that the info button gives you information on module usage, BUT IT HAS BEEN NOT WORKING FOR QUITE SOME TIME NOW. It's been reported MANY times..and guess what?There's no video,you-tube or any other "magical" tutorial out there: bare with it until BI fix it!!! Share this post Link to post Share on other sites
killzone_kid 1333 Posted January 4, 2017 2 hours ago, doubledplayer said: That is not the point. Even when they were released back then you could click on show info but what grinds my gesrs is even with the bohemia module setups. Alive and ace and many others had this show info the bohemia ones had them as well that reply of yours has 0 content and shows the obvious and is from my perspective kind of a mockery to me I apologise if I somehow offended you. Many people new to Arma get mixed up where is modded content and where is not and because of that they ask questions in the wrong place. But if you say you are well aware of this, please disregard my comment. Share this post Link to post Share on other sites
doubledplayer 12 Posted January 4, 2017 Okay i apologise if i came across you in a rude way shape or form or even agressive but its just mind numbing to figure out how to synch modules or how to get them to work if they are not standalone and beg your pardon again 2 Share this post Link to post Share on other sites
zagor64bz 1225 Posted January 4, 2017 2 minutes ago, doubledplayer said: Okay i apologise if i came across you in a rude way shape or form or even agressive but its just mind numbing to figure out how to synch modules or how to get them to work if they are not standalone and beg your pardon again Gotcha man! "Problem" solved..no hard feelings! As far as the modules...experiment until the fix it.. Share this post Link to post Share on other sites
Greenfist 1863 Posted January 4, 2017 I thought those were already added to 3den, but apparently not then. Found https://feedback.bistudio.com/T84295 "No info button for modules/logics in 3DEN?" A developer comments on Sep 30 2015: Quote Hey, thank you for your ticket! The info is being prepared for all modules and will be added at later date. Thank you for your feedback. 1 Share this post Link to post Share on other sites
R3vo 2654 Posted January 4, 2017 As a temporary solution you can execute the following code from the debug console while having a logic selected: private _logicType = typeOf ((get3DENSelected "Logic") select 0); private _fnc_getValue = { private _cfgEntry = param [0,"",[""]]; (configFile >> "CfgVehicles" >> _logicType >> "ModuleDescription" >> _cfgEntry) call BIS_fnc_getCfgData; }; private _description = "description" call _fnc_getValue; private _direction = "direction" call _fnc_getValue; private _duplicate = "duplicate" call _fnc_getValue; private _position = "position" call _fnc_getValue; private _sync = "sync" call _fnc_getValue; private _direction = if (_direction > 0) then { "directionEnabled" call _fnc_getValue; } else { "directionDisabled" call _fnc_getValue; }; private _duplicate = if (_duplicate > 0) then { "duplicateEnabled" call _fnc_getValue; } else { "duplicateDisabled" call _fnc_getValue; }; private _position = if (_position > 0) then { "positionEnabled" call _fnc_getValue; } else { "positionDisabled" call _fnc_getValue; }; systemChat ("Description: " + _description); systemChat ("Direction: " + _direction); systemChat ("Duplicate: " + _duplicate); systemChat ("Position: " + _position); systemChat ("Sync: " + str _sync); true Share this post Link to post Share on other sites