VXR 9 Posted June 6, 2002 Is a missle proxy on a turret posible? or do i have 2 make it like the bmp ingame if not posible will it be in resistance? Share this post Link to post Share on other sites
FlipeR 0 Posted June 6, 2002 Have you even tried to add a proxy to a turret??? FlipeR Share this post Link to post Share on other sites
Gen.Carnage 0 Posted June 6, 2002 i did, (m109 adats) the proxy missiles will NOT move with the turret, making a SAM launcher like the SA-6 impossible BIS, can you provide us with a solution for this problem? also, a rotationg radar that DOES follow the turret would be REALLY nice. but looking at the shilka i guess even you at BIS failed to achieve that. Hopefully, restistance will have more possibilities in regard to vehicles. Share this post Link to post Share on other sites
VXR 9 Posted June 7, 2002 i also hope that! but like the BMP that rocket that wont fly away but there flys a rocket away and after it you reload it now i have 4 rockets that are not on the same fire position so maybe it can be done with that Share this post Link to post Share on other sites
colonel_klink 0 Posted June 17, 2002 Have any of you guys solved the rocket launcher and turret rotation. I'd love to get this baby working: Cheers 8) Klink Share this post Link to post Share on other sites
Rob 1 Posted June 17, 2002 Sweet work colonel! i can't wait to see that working! Share this post Link to post Share on other sites
Darkhawk 0 Posted June 17, 2002 Dose the bmp 1 or 2 have a missle on the turret though Share this post Link to post Share on other sites
Gen.Carnage 0 Posted June 17, 2002 maybe restistance release will help klink, with this version of ofp it is not possible as far as i know. Share this post Link to post Share on other sites
vonoben1944 0 Posted June 18, 2002 As if staying alive flying in OFP wasnt hard enuff already... And now this. Hawk missiles. Looks great. Good job. Share this post Link to post Share on other sites
colonel_klink 0 Posted June 20, 2002 Hi guys I've added this to the Hawk family. Antenna rotates, needs textures finished, but makes a lovely big bang when hit. Still not having much luck with the missiles firing, althou when set as a tank class the missile carrier rotates, elevates up.down, and fires machine guns at you if you try to destroy it, so at least we are getting somewhere Cheers Klink Share this post Link to post Share on other sites
VXR 9 Posted June 20, 2002 looks very cool klink if you need pictures i can get you some on 8july Share this post Link to post Share on other sites
colonel_klink 0 Posted June 20, 2002 I would apppreciate that m8. The ones I've got aren't all that good. Share this post Link to post Share on other sites
PSC 0 Posted June 20, 2002 Hey Colonel, nice job! Let me ask you a question. Do you ever work, sleep, eat, or switch off your computer? I must be pretty slow in modelling. In the time I make one addon, you release ten Have a nice day, PSC Share this post Link to post Share on other sites
colonel_klink 0 Posted June 22, 2002 I get about 9 hours sleep a day. In the rest of the day I research and create models. I'm off work for about six months so I fill my time with the modelling. I have an ulterior motive for this though. I have a project planned that requires 3d modelling so I'm taking this opportunity to learn as much as I can. It has been fun although I'm sure you will agree some members of the OFP community can be pretty hard to please.. and demanding.. I've had several emails demanding I send the models to them first. I just ignore them of course. The texture side of it has been the hardest, as what I think is okay doesn't seem to satisfy others. But that said I'm willing to give antything a go. Cheers 8) Share this post Link to post Share on other sites
Kabal 0 Posted June 27, 2002 Hallo Colonel Klink. I think you must fix a new turret-point under your Rockets. But I don´t Know how you must make this. Sorry. Know you KEGags17, in this weapon-addon is a new Turret-point. Share this post Link to post Share on other sites