Antichrist 0 Posted August 1, 2002 I am trying to make this but the problem is I can only make two pairs of wheels to spin, how do I make them all to spin? Share this post Link to post Share on other sites
PSC 0 Posted August 1, 2002 Take a look at the demo Ural/5t Truck AC! There you will see how the selection names for the wheels have to be. PSC Share this post Link to post Share on other sites
Antichrist 0 Posted August 2, 2002 And another problem we've got is with lights on the truck. For example on my version of OFP (1.46 English) they're always on, but on my friend's one (1.46 Russian/Buka) they're only on when you switch them on, it is also always one on two computers with 1.75 Share this post Link to post Share on other sites
KKB 0 Posted August 2, 2002 Wheels: depbo data3d, xunpack the p3d for the scud launcher (8 wheels too), open file in hexeditor, search for levy and youll find the selection names for the wheels. the rest is trying. (of course for the right side you'll have to use pravy instead of levy) lights: it's the phenomenon formerly known as muzzle bug, you need to define cfgmodels in the cpp KKB Share this post Link to post Share on other sites
Antichrist 0 Posted August 2, 2002 How exactly do I do that? Yeah I know i was discussed here before, but I forget things really fast Share this post Link to post Share on other sites
FlipeR 0 Posted August 3, 2002 You have the answer for the wheels problem in the other thread - about your Kamaz trucks! FlipeR Share this post Link to post Share on other sites
Antichrist 0 Posted August 4, 2002 Thanks for the wheels info, now the only problem now is the lights. Share this post Link to post Share on other sites
FlipeR 0 Posted August 7, 2002 I bet thats becuase you didnt added the cfgModels section! Add this code right after the cfgPatches section: class CfgModels { class Default {}; class Vehicle : Default {}; class Car : Vehicle {}; class *** : Car {}; }; Where *** is the name of your .P3D model! FlipeR Share this post Link to post Share on other sites
Antichrist 0 Posted August 17, 2002 I still have problems with lights and muzzle flash Share this post Link to post Share on other sites
quakergamer 0 Posted August 17, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @ Aug. 17 2002,05:00)</td></tr><tr><td id="QUOTE">I still have problems with lights and muzzle flash  <span id='postcolor'> Well be sure the *** is the filename of ur .p3d and not ur class I had similar problems. if the name of ur p3d is myp3d.p3d then u do class CfgModels { class Default {}; class Vehicle : Default {}; class Car : Vehicle {}; class myp3d : Car {}; }; without the .p3d at the end also you might do the rquired versio nto be 1.75 . Share this post Link to post Share on other sites