Antichrist 0 Posted August 24, 2002 We're making Mi-26 cargo helicopter and I was just wondering if it is possible to make it so you can drive BMP inside and carry it. What should I write in config.cpp and what should I define in Mi-26 model? Share this post Link to post Share on other sites
SFG 1 Posted August 24, 2002 It would bounch to hell, unless its a building. :\ Ofp can't support units "in" units. For a cutscene you could make the helo a building then show it going in but it would look quirky Share this post Link to post Share on other sites
zwadar 0 Posted August 24, 2002 I think it is possible, but you must make the "hole" where you wan drive bmp in geometry and fire geometry LOD.. it may work,but I'm not sure.. Share this post Link to post Share on other sites
Hag Celine 0 Posted August 30, 2002 the pilot or driver is just a model in a model too .. so ofp supports it Share this post Link to post Share on other sites
KTottE 0 Posted August 30, 2002 Well, it has to do with what kind of units they are. And the fact that you can add cargo, driver and gunnier proxies to a vehicle which defines how the soldier model should look inside the vehicle. Also note that you can't move around in vehicles, and you are actually just teleported into the vehicle when you select "Get in ... as ..." Share this post Link to post Share on other sites
FlipeR 0 Posted September 1, 2002 If you dont try you+ll never know.... But I think that it wouldnt work very well - too much clipping(bouncing)! I was myself thinking of making an experiment with the CH47 - making its doors openable with the new OpenDoors function in Res., adapting the Geometry LOD and then trying to drive a jeep into it...but I had no time so far... Try! FlipeR Share this post Link to post Share on other sites