Jump to content

KTottE

Member
  • Content Count

    482
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About KTottE

  • Rank
    Gunnery Sergeant
  1. KTottE

    September 11, 2001

    You will abide by the forum's rules else you will be banned from these forums. Or else! The best argument of all time, if someone doesn't act according to your exact wishes you banish him from the lands. I'm not scared of your threats, so if you want to ban me then fine.
  2. KTottE

    September 11, 2001

    How long did you think a propaganda-thread was going to survive?
  3. KTottE

    September 11, 2001

    *My* post is a flamebait? What about hardrock's post then?! I'll express my opinion anyway I want as long as it doesn't violate the laws of my country.
  4. KTottE

    September 11, 2001

    September 11, 1297 - Battle of Stirling Bridge. September 11, 1943 - The beginning of the liquidation of the ghettos, by the nazis. September 11, 1965 - The 1st Cavalry Division of the US Army lands in Vietnam. September 11, 1973 - Augusto Pinochet seizes the power in Chile from the democratically ellected Salvador Allende. But yes, let's remember the 3000 americans who died in the World Trade Center attack. Nobody really cares about those others anyway, they're not even red-blooded americans!
  5. KTottE

    P3D MLOD Format Description

    Aah, excellent vektorboson! That's just what I was looking for. Thanks a lot.
  6. Hello everyone. I am not sure if people remember this, but quite some time ago the OFP Internals-crew released the file format description for the P3D MLOD format. It was available on their site (which is closed down now) and on OFPEC as well (which as you may know suffered a crash and lost all that data), but now I am unable to locate it. I am writing this topic in the hopes that one kind soul on this forum has the documentation saved away someplace safe, or knows where it can still be accessed. The reason for this is that I am interested in writing a P3D import/export plugin for the Blender 3D modeling package, and I obviously cannot do that if I do not know how to read (and write) the P3D MLOD format Thank you.
  7. KTottE

    How are Mods preparing for ArmA?

    Yes, phase one for SFP after arma is released is to move the current things over to arma properly. After that we will most likely look at improving what we have now in terms of the new texturing options and so on, as well as explore how much of the scripting/config bugs and limitations we can eliminate. Making new things will most likely not be a priority right at first.
  8. KTottE

    Swedish Forces Pack 4 Released!

    Swedish Forces Pack 4.1.2 has been released. This release includes a number of updates by our house-trained monkey, Tonner. See our forum here for more details. FA Dalai Lamar: I think I found the source of the problems. When you opened the files, did everything appear to be on a single line, without any linebreaks? If that's the case, then the problem has been fixed. Apparently some of the files used Unix-style linebreaks. I didn't notice it since my text editor displays those linebreaks properly, but I've gone through the files now (all 290 of them) and made sure they are all using Windows-style linebreaks.
  9. KTottE

    Swedish Forces Pack 4 Released!

    The swedish voice-file is not included in the SFP 3.0 download, so finding it wouldn't do you much good. I did a quick search on ofp.info, but I wasn't able to find the soundpack. I'm sure one of the friendly SFP players can pack theirs up and send it to you. I would, except I don't have it.
  10. KTottE

    Swedish Forces Pack 4 Released!

    That sounds weird, I compress and decompress the config pbo with WinPBO all the time without any problems. I'll make sure the new version (should be up friday) decompresses fine before I upload it. If you still have problems with that I can send you the unPBOed stuff.
  11. KTottE

    Swedish Forces Pack 4 Released!

    Decompress it with another program. It's not garbled here.
  12. KTottE

    Swedish Forces Pack 4 Released!

    Ding ding ding! We've got a winner.
  13. KTottE

    Swedish Forces Pack 4 Released!

    Stop breaking our code and I'm sure it will work better.
  14. KTottE

    Swedish Forces Pack 4 Released!

    Wouldn't it have made more sense to balance it in relation to the standard BIS antitank weapons? No, then our weapons would have the same messed up values as they do. I understand and support BIS when they gave their AT-weapons the values they did, so this is not meant as a negative criticism towards them. Anyway, all OFP players have the standard BIS BMP, T-72, T-80 etc. available in their games, and in fact many missions use them for the opposing forces. This means that by balancing our weapons against them (Weapon X should have Y effect on vehicle Z) we know that against those vehicles the weapons will be correct.
  15. KTottE

    Swedish Forces Pack 4 Released!

    The Pansarskott M/86 is not weak in SFP 4, it's too strong in other addons. Realistically speaking it takes two to three hits from an AT4 to destroy an armoured vehicle such as an MT-LB or a BMP. We have balanced our weapons against the standard BIS units (BMP, T72, T80 etc.) since that is one common denominator between everyone who plays OFP. It takes two direct hits from our AT4 to destroy a BMP-class vehicle in OFP. If OFP had modeled penetration properly we could have reconfigured it to work differently. But as it stands now, the damage values will not change since we in SFP crew feel they are realistic and give good playability. There is no sfp_scripts.pbo file, so that may be the reason it stops working.
×