DieselJC 196 Posted October 8, 2016 So I got an animation to work with the mouse scroll wheel and an sqf but after the animation I cant get the player back to normal. How would I end this animation or set it to a timeout? I have this as an sqf screwyou.sqf player switchMove "acts_briefing_sb_in" And I use this in the players init field. player addAction ["Screw You", "screwyou.sqf"]; The animation is "acts_briefing_sb_in" the soldier giving the middle finger. Any help would be great. Diesel Share this post Link to post Share on other sites
MrSanchez 243 Posted October 8, 2016 player switchmove "" Share this post Link to post Share on other sites
bloodwyn1756 130 Posted October 9, 2016 player switchmove "" Please note, that this doesn't sync properly in mp... :( For the others clients, the Animation will keep going. Share this post Link to post Share on other sites
Bnae 1431 Posted October 9, 2016 player switchMove "acts_briefing_sb_in"; sleep 10; player switchMove ""; Or [player, "acts_briefing_sb_in"] remoteExec ["switchMove", 0]; sleep 10; [player, ""] remoteExec ["switchMove", 0]; 1 Share this post Link to post Share on other sites
johnnyboy 3803 Posted October 10, 2016 Bnae nailed it for MP usage. I'm using sleep 7 for ending this animation currently. Share this post Link to post Share on other sites