konkel 11 Posted August 16, 2016 Hello,from some time I really wanted to create public mod with custom compositions for Zeus and Eden Editor.I know how to save custom compositions using editor which then saves here : C:\Users\*******\Documents\Arma 3\compositions.Question is how to put the compositions file into a mod that can be loaded and used my editor and zeus. I tried using this this tutorial:https://www.reddit.com/r/arma/comments/2b2cef/creating_custom_zeus_compositions_in_arma_3_x39/ I'd like to create something like this:http://steamcommunity.com/sharedfiles/filedetails/?id=642912021&searchtext=composition What i Did:mod.cpp name = "Konkel's"; picture = "icon.paa"; actionName = "Website"; action = "http://armann.eu.org/"; tooltip = "Konkel's 0.9.0"; overview = "Public custom Composition/Templates for Zeus and Eden Editor, Enjoy"; author = "Konkel"; config.cpp (after conversion its KONKEL_COMP.pbo) class CfgPatches{ class KONKEL_COMP { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Modules_F", "A3_Modules_F_Curator"}; };};class CfgGroups{ class Empty { side = 8; name = "[K]Compositions"; class by_X39 { name = "Military"; class FOBs { name = "Interior"; class ION_FOB_ALPHA { name = "office v1"; class Object1 {side=8;vehicle="CUP_office_chair";rank="";position[]={-0.544922,0.242188,-0.00143909};dir=130.046;}; class Object2 {side=8;vehicle="CUP_office_chair";rank="";position[]={-1.49316,0.172363,-0.00143909};dir=179.676;}; class Object3 {side=8;vehicle="Land_TableDesk_F";rank="";position[]={-1.69409,1.25586,-0.00140047};dir=359.997;}; class Object4 {side=8;vehicle="CUP_office_chair";rank="";position[]={-2.27905,0.204102,-0.00143909};dir=179.676;}; class Object5 {side=8;vehicle="Land_ChairWood_F";rank="";position[]={-1.6604,1.9248,-0.00143147};dir=0.01582;}; class Object6 {side=8;vehicle="MapBoard_stratis_F";rank="";position[]={0.440186,2.59619,-0.00359297};dir=34.1436;}; }; }; }; };}; I Get this error : 1 Share this post Link to post Share on other sites
oOKexOo 237 Posted August 28, 2016 There is a syntax error somewhere (e.g. missing bracket or whatever). If you want, you can just copy paste code from here and adjust them with your needs: https://github.com/oOKexOo/AresModAchillesExpansion/tree/(0.0.3)/%40AresModAchillesExpansion/addons/data_f_ares I don't know if your are familiar with the preprocessor #include "<file path>", but it just means that you copy paste the content of that file at that position. This is a good way to structure your add-on. 1 Share this post Link to post Share on other sites