Redphoenix 1540 Posted June 2, 2016 Thanks for releasing it to the community Redphoenix! So what's next on the release schedule? :D :ph34r: Nothing yet. Only two tiny criticisms to make. When fitted, the sight looks like its just a little bit too far forward on the rail and it looks like it would interfere with the travel of the dust-cover (which was actually the safety on these) other than that the weight is only around 50% of its real-world weight (7.95 lbs) but you may have done that for game-play reasons. The only other thing I'll say is that ASDG compatibility might be nice so you could fit most other optics, but I kind of like NOT having that option, it kind of adds to the "crude" feeling of the gun, the same way the reload sounds (just like a "tinny" gun made out of stamped sheet metal) and the play that's in the dust-cover (it wobbles when you shoot) does. You made a good choice when you decided to convert this, and I think it will fell right at home in the jungles of Tanoa. I think about ASDG compat. And the reason the sight sits that way is to (potentially) stop the bolt cover to fall back into place, locking the gun in safety. I read stories that some soldiers used stick or branches, putting them into the hinges, to stop the bolt cover from wiggeling :D 2 Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 3, 2016 Version 1.0.2 @ fixed old Westwall reference https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zip http://steamcommunity.com/sharedfiles/filedetails/?id=695057071&tscn=1464896567 1 Share this post Link to post Share on other sites
sonsalt6 105 Posted June 3, 2016 Updated mod v0.3 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted June 3, 2016 Release frontpaged on the Armaholic homepage. M3A1 SpecOps Tanoa-Edition v1.0.2 Share this post Link to post Share on other sites
kecharles28 197 Posted June 5, 2016 Updated mod v0.4 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 5, 2016 Pw6 Wow you are quick lol. https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zip Version 1.0.3 @ wrong path for magazine UI picture @ wrong path for tan Reflex UI picture @ enhanced proxy position for top attachments @ updated Reflex TAN color too fit NATO guns better @ updated M3A1 texture + ASDG (this mod is now dependet on CBA!) For easier distribution, I splitted the mod into a pbo containing the data(models,textures eca) and configs. This should make it easier to hotfix stuff. THIS MOD NOW REQUIRES CBA3! 2 Share this post Link to post Share on other sites
Guest Posted June 5, 2016 Release frontpaged on the Armaholic homepage. M3A1 SpecOps Tanoa-Edition v1.0.3 Community Base addons A3 Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted June 6, 2016 RedPhoenix, this latest update of the M3A1 is throwing an error (it says the rpa_m3a1_specops needs the config file, but all files are on place... some misconfig seems to have happened =/ I´ve reverted to previous version... Cheers! Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 6, 2016 RedPhoenix, this latest update of the M3A1 is throwing an error (it says the rpa_m3a1_specops needs the config file, but all files are on place... some misconfig seems to have happened =/ I´ve reverted to previous version... Cheers! Please post a pastebin.com with the rpt - it works for me. To make sure, delete the folder, and download the newest version again. 1 Share this post Link to post Share on other sites
sonsalt6 105 Posted June 6, 2016 Updated mod v0.6 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 6, 2016 https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zip Version 1.0.4 ^ fixed faulty inheritance ^ fixed an error with cfgPatches not beeing read properly 1 Share this post Link to post Share on other sites
Guest Posted June 6, 2016 New version frontpaged on the Armaholic homepage. M3A1 SpecOps Tanoa-Edition v1.0.4 Community Base addons A3 Share this post Link to post Share on other sites
irving_mainway 105 Posted June 6, 2016 Nothing yet. I think about ASDG compat. And the reason the sight sits that way is to (potentially) stop the bolt cover to fall back into place, locking the gun in safety. I read stories that some soldiers used stick or branches, putting them into the hinges, to stop the bolt cover from wiggeling :D I never thought of that, goes to show you the differences between what special ops guys will do / are allowed to do as far how they use and handle their weapons, compared to regular soldiers. Thanks for the prompt updates. 1 Share this post Link to post Share on other sites
Redphoenix 1540 Posted February 20, 2017 Quote Version 1.0.5 ^ fixed UI Icons not showing up (weapon and magazines) @ Improved mass of magazine and weapon FROM THIS VERSION ON THE SOLDIER WILL BE UNDER SYNDIKAT IN GREENFOR The classname changed to I_C_SMGSoldier_lite_F for the GREENFOR soldier https://dl.dropboxusercontent.com/u/84370332/RPA_M3A1/%40RPA_M3A1.zip Steam WS:http://steamcommunity.com/sharedfiles/filedetails/?id=695057071 If you subscribed on steam, you should get the update automatically. 4 Share this post Link to post Share on other sites
Bitesrad 481 Posted February 21, 2017 If even half of westwall is as high quality as this addon, we're in for a treat :D 1 Share this post Link to post Share on other sites
Guest Posted February 23, 2017 New version frontpaged on the Armaholic homepage. M3A1 SpecOps Tanoa-Edition v1.0.5 Community Base addons A3 Share this post Link to post Share on other sites