DrSova 46 Posted April 3, 2016 Hi, I have problem with car. Wheels on center are flying in air and in game, when I turn left or right in car, they falls under the ground. Does anyone know how to solve it? http://cs626230.vk.me/v626230943/e61/dERhPRxOFXo.jpg http://cs626230.vk.me/v626230943/e6a/4RUFxGJWjO4.jpg Share this post Link to post Share on other sites
Jackal326 1182 Posted April 3, 2016 Is the model.cfg coded correctly? Share this post Link to post Share on other sites
six_ten 208 Posted April 4, 2016 Make sure the axis memory points are at the center of the wheels' axles in memory LOD Share this post Link to post Share on other sites
DrSova 46 Posted April 4, 2016 Is the model.cfg coded correctly? Here it is class CfgSkeletons { class Default { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = {}; }; class Kraz_skeleton : Default { SkeletonBones[]= { "wheel_1_1_damper_land","", "wheel_1_2_damper_land","", "wheel_1_3_damper_land","", "wheel_2_1_damper_land","", "wheel_2_2_damper_land","", "wheel_2_3_damper_land","", "wheel_1_1_damper", "wheel_1_1_damper_land", "wheel_1_2_damper", "wheel_1_2_damper_land", "wheel_1_3_damper", "wheel_1_3_damper_land", "wheel_2_1_damper", "wheel_2_1_damper_land", "wheel_2_2_damper", "wheel_2_2_damper_land", "wheel_2_3_damper", "wheel_2_3_damper_land", "wheel_1_1", "wheel_1_1_damper", "wheel_1_2", "wheel_1_2_damper", "wheel_1_3", "wheel_1_3_damper", "wheel_2_1", "wheel_2_1_damper", "wheel_2_2", "wheel_2_2_damper", "wheel_2_3", "wheel_2_3_damper", }; }; }; class CfgModels { class Default { sections[] = {}; sectionsInherit=""; skeletonName = ""; }; class 258 : Default { skeletonName="Kraz_skeleton"; sections[]= { "light_l", "light_r", "BackLights", "BrakeLights" }; class Animations { class wheel_1_1 { type="rotation"; angle0=0; angle1="rad 360"; axis="wheel_1_1_axis"; memory=1; minValue=0; maxValue=1; minPhase=0; maxPhase=1; source="wheel"; sourceAddress="loop"; selection="wheel_1_1"; }; class wheel_1_2 : wheel_1_1 { axis="wheel_1_2_axis"; selection="wheel_1_2"; }; class wheel_1_3 : wheel_1_1 { axis="wheel_1_3_axis"; selection="wheel_1_3"; }; class wheel_2_1 : wheel_1_1 { axis="wheel_2_1_axis"; selection="wheel_2_1"; }; class wheel_2_2 : wheel_1_1 { axis="wheel_2_2_axis"; selection="wheel_2_2"; }; class wheel_2_3 : wheel_1_1 { axis="wheel_2_3_axis"; selection="wheel_2_3"; }; class Steering_1_1 { type="rotation"; angle0="rad 35"; angle1="rad -35"; axis="wheel_1_1_steering"; memory=0; minValue=-1; maxValue=1; minPhase=-1; maxPhase=1; source="drivingWheel"; sourceAddress=0; selection="wheel_1_1"; }; class Steering_2_1 : Steering_1_1 { axis="wheel_2_1_steering"; selection="wheel_2_1"; }; class wheel_1_1_Damper { type="translation"; offset0=1; offset1=-1; axis="damper_axis"; memory=1; minValue=0; maxValue=1; minPhase=0; maxPhase=1; source="damper"; sourceAddress=0; selection="wheel_1_1_damper_land"; }; class wheel_1_3_Damper : wheel_1_1_Damper { selection="wheel_1_3_damper_land"; }; class wheel_2_1_Damper : wheel_1_1_Damper { selection="wheel_2_1_damper_land"; }; class wheel_2_3_Damper : wheel_1_1_Damper { selection="wheel_2_3_damper_land"; }; }; }; }; Share this post Link to post Share on other sites
DrSova 46 Posted April 5, 2016 Make sure the axis memory points are at the center of the wheels' axles in memory LOD Yes, there are at the center http://cs630331.vk.me/v630331943/21c1b/nsWJ49lz5oQ.jpg Share this post Link to post Share on other sites
UrbanizedGamerz 3 Posted April 15, 2016 Here is a model that I'm working on https://gyazo.com/4a8674152d5613379e64bd42eea6f15e Make sure that you have the Wheel_1_1_damper, Wheel_1_1_hide, Wheel_1_1_steering in your Custom LOD Then make sure that on the memory points that they are correctly placed on the model https://gyazo.com/361322d5654321026facaf13f228d828 https://gyazo.com/73441309623c8744435d84a4a7d2e165 The if the tires are going through the ground then lower the Land Contact LOD just a bit Share this post Link to post Share on other sites