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Roughneck

edit a mission setting

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Im wanting to edit a mission just a simple setting from no to yes

 

the setting highlighted is what i want to change, i thought a admin could change these settings  in the waiting room, its been a long time since i played arma and just getting back into it. i want to set it to yes  how do i go about doing this

 

thanks for the help

 

 

eoaIPP.png

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cant see anything at ur screenshot but an admin can change it before game starts.

the editing way should point to descriptin.ext file where those configs are defined mostly. posting it should help to help u.

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re uploaded screenshot so its the right size,

 

i tried as admin in the waiting room went into parameters  found the line double clicked and nothing happens, and i am logged in as admin

 

only files that came with the mission is 1 pbo 

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re uploaded screenshot so its the right size,

 

i tried as admin in the waiting room went into parameters  found the line double clicked and nothing happens, and i am logged in as admin

 

only files that came with the mission is 1 pbo

use google to learn howto unpack and repack that file or wait for the help of some other guy. i cant give u links cuz im on phone.

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There should be a class params in the description.ext where you can set the default value to yes instead of no. More information can be found here

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class Params
{
class ClassofOption
{
title = "Title of Option";
values[] = {list,of,INTEGERS};
texts[] = {"list","of","strings"};
default = 0;
    };
}

In description.ext. Find parameter setting with "BIS_fnc_getParamValue."

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well for what im wanting changed isnt in the file you say to edit but i did find it here, but every time i set it to 1  and re upload its still set to 0.  using easy PBO mngr.  Here is the mission file

 

I did find the setting here though    #include "ui\mission_params.hpp"

 

class FirstFob {
title = $STR_PARAMS_FIRSTFOB;
values[] = { 1, 0 };
texts[] = { $STR_YES, $STR_NO };
default = 0;    wont stay set to 1 after edit,
};
 
the file you guys say to edit well theres nothing of that sort in it
 
respawn = 3;
respawndelay = 5;
disabledAI = true;

enableDebugConsole = 1;
allowFunctionsLog = 0;

loadScreen="res\liberation.jpg";
onLoadMission = $STR_MISSION_TITLE;
author = "[GREUH] Zbug, [GREUH] McKeewa";
onLoadName = $STR_MISSION_TITLE;

joinUnassigned = 0;

class Header
{
	gameType = CTI;
	minPlayers = 1;
	maxPlayers = 41;
};

#include "GREUH\UI\GREUH_interface.hpp"
#include "ui\liberation_interface.hpp"
#include "ui\liberation_notifications.hpp"
#include "ui\mission_params.hpp"

class CfgDebriefing
{
	class End1
	{
		title =	$STR_SORRY;
		subtitle = "";
		description = $STR_COMMANDER_NOT_AUTHORIZED;
		pictureBackground = "";
	};
};

 

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