a1994114a 10 Posted March 26, 2016 As the title asks. I've seen players doing that from really high altitude. I tried as well but I died every time. How did they do that? Share this post Link to post Share on other sites
Defunkt 431 Posted March 26, 2016 Don't ask me, half the time I can't land one with a working engine. 3 Share this post Link to post Share on other sites
Beagle 684 Posted March 26, 2016 The techniques in this instruction do work to some extent but ArmA III even with advanced FM is not realyl a goot flightsimulator. Autorotation in DCS for example is often easier and more successfull. https://youtu.be/8ORwdBuoGJw https://youtu.be/9g59aDFJ5r0 Share this post Link to post Share on other sites
Erwin23p 34 Posted March 26, 2016 Hello, The Technic is called autorotation, and yes, it works with AFM and with Standard flight model I didn't tried (last time I checked SFT was like 1 year xD). So, the basic of this Technic is not letting the main rotor to stop rotating and very important, don't loose too much speed, in the case of loosing too much speed the helicopter will go directly go the ground like an omelette thrown in the air. In order to complete this Technic, you have to raise the nose of the helicopter (not too much and being gentle) while putting down all the collective. Another thing that you might take note, is to try to aim for the opposite direction of the wing resulting an increase of the "air" passing through the blades, and that resulting with even more RPM(revolutions per minute, of the blades of main rotor :D). The degree of inclination of the helicopter depends of the height and speed you are: 1. "high" more than +50m, you can keep the helicopter almost at 0-10º because usually you have enough speed and time to plan your descend/flight. 2. "medium" 20-30m you're angle should be raising to maybe 20º-30º depending on your speed. 3. When very low, and almost touching ground, raise the collective (maybe 75%, or more depending on the situation (too much speed/too low)) and raise a bit more the nose to make a "smooth" landing. When making an autorotation, the objective is to keep the crew alive and not destroying the helicopter so, is not very important if the helicopter suffers damage on the skits or wheels. All this was done from experience on simulators, AFM of A3 and ToH, so... all the data and angles and meters are approximately and thought in 5 minute. I'm only here to help, if you need I have some youtube videos of me making some autorotations and lose of tail rotor with AFM of Arma 3. please, correct me any spelling mistakes/grammar, I'm learning English, and I'm looking to always enhance. :D Thanks. Erwin. 2 Share this post Link to post Share on other sites
Mirek 166 Posted March 29, 2016 Dont know how in A3 But in A2 you just keep the chopper level as long as possible, andthen at the last moment before hiting the ground, you just pitch your nose up to hit the land with the tail first. Share this post Link to post Share on other sites
delta3242 399 Posted March 31, 2016 To be completely honest with you, there is less than a 50/50 chance of getting the helicopter on the ground safe without it exploding. Try to keep it very steady and tilt it backwards a few times to slow it down even more so that the impact won't kill you right when you hit the ground. Share this post Link to post Share on other sites