hoverguy 177 Posted March 15, 2016 v 1.2 Description Clothing shop dialog Clothing shop functions Installation/Usage/Download/Updates GitHub Notes Works in MP Screenshot Click Me Armaholic Armaholic Topic 2 1 Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted March 15, 2016 Showing some screenshots goes a long way. Cheers Share this post Link to post Share on other sites
wozzsta 16 Posted March 15, 2016 Awesome! been waiting for this one! Share this post Link to post Share on other sites
Guest Posted March 15, 2016 Release frontpaged on the Armaholic homepage. HG Simple Clothing Shop System v1.0 Share this post Link to post Share on other sites
Toasterbr 12 Posted March 16, 2016 Hey Hover, Just to let you know, in the merged version, price for the item (weapons) is not shown. Thanks! Share this post Link to post Share on other sites
Toasterbr 12 Posted March 16, 2016 Found it: In the fn_itemSelectionChanged.sqf, line 19: HG_WEAPONS_ITEM_PRICE ctrlSetText format[(localize "STR_HG_PRICE_TAG_W"),[_price] call BIS_fnc_numberText]; Should be: HG_WEAPONS_ITEM_PRICE ctrlSetText format[(localize "STR_HG_DLG_PRICE_TAG_W"),[_price] call BIS_fnc_numberText]; Cheers mate! Share this post Link to post Share on other sites
hoverguy 177 Posted March 16, 2016 Found it: In the fn_itemSelectionChanged.sqf, line 19: HG_WEAPONS_ITEM_PRICE ctrlSetText format[(localize "STR_HG_PRICE_TAG_W"),[_price] call BIS_fnc_numberText]; Should be: HG_WEAPONS_ITEM_PRICE ctrlSetText format[(localize "STR_HG_DLG_PRICE_TAG_W"),[_price] call BIS_fnc_numberText]; Cheers mate! Hi and thanks for the input, it is now fixed. 1 Share this post Link to post Share on other sites
Toasterbr 12 Posted March 17, 2016 No worries. Also, brilliant work, mate! Keep it up! :) Share this post Link to post Share on other sites
Haymaker 13 Posted March 28, 2016 Great work! I'm using your shop systems in creation of an RPG. I'd just like to ask, is it possible that you could create a sell dialogue? Whether it's in the same menu as the shop or even a separate dialogue. Share this post Link to post Share on other sites
hoverguy 177 Posted March 28, 2016 Great work! I'm using your shop systems in creation of an RPG. I'd just like to ask, is it possible that you could create a sell dialogue? Whether it's in the same menu as the shop or even a separate dialogue. Hi haymaker, I'll add this to the crate as an addAction to sell all the stuff in it, is it ok for you? 1 Share this post Link to post Share on other sites
Haymaker 13 Posted March 28, 2016 Hi haymaker, I'll add this to the crate as an addAction to sell all the stuff in it, is it ok for you? Absolutely! Thanks so much! Share this post Link to post Share on other sites
hoverguy 177 Posted September 16, 2016 Update - v 1.1 - Redo parts of dialog (some were complaining about the dialog being too small) Added slider to dialog to turn player left or right for better preview Ability to whitelist shops by ranks (waiting for feedback, is it a good idea?), see HG_ShopCfg.h Better comments Share this post Link to post Share on other sites
Guest Posted September 18, 2016 Release frontpaged on the Armaholic homepage. HG Simple Clothing Shop System v1.1 Share this post Link to post Share on other sites
DailyGrind 2 Posted September 18, 2016 someone pls tell me how to add money when killing AI? Share this post Link to post Share on other sites
hoverguy 177 Posted October 6, 2016 Update - v 1.2 -Persistent cash (toggleable), see HG_SVSS\Config\HG_Config.hCash display in HUD (toggleable), see HG_SVSS\Config\HG_Config.hAbility to set start cash, see HG_SVSS\Config\HG_Config.hAbility to give money to other players Share this post Link to post Share on other sites
Guest Posted October 6, 2016 Release frontpaged on the Armaholic homepage. HG Simple Clothing Shop System v1.2 Share this post Link to post Share on other sites