xyouthx 0 Posted November 4, 2002 I've been having som serious problem with Dedicated Servers 1.85 through 1.88. They simply will not start when using the sockets netcode, dplay works fine. Whenever I try to start the server using sockets I get this error: error message As opposed to this when I've added the -dplay switch: correct start up The server is a Win2k Pro SP3 Athlon XP machine that is run as a dedicated server, administred with VNC. There is no problem opening a listening socket on port 2302 with any other applications, and it is not in use (accodring to netstat) when trying to start the OpFlash DS. Any ideas? Edit: Fixed images. Share this post Link to post Share on other sites
JRMZ 0 Posted November 4, 2002 did you copy the flashpointservere.exe + .bat files to the OFP dir? Maybe you forgot the .bat file... Share this post Link to post Share on other sites
Angry Radish 0 Posted November 4, 2002 I have the same problem, no resolution, other than to say that running the linux dedicated server on that machine works fine. http://www.flashpoint1985.com/cgi-bin....t=15893 Share this post Link to post Share on other sites
sas_razor 0 Posted November 4, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (hoz @ Oct. 28 2002,04:17)</td></tr><tr><td id="QUOTE">I often see this message... Server  is loosing connection. Anyone know what is causing this? Hoz<span id='postcolor'> On a Linux Server (the machine will dual boot in WIN so the HW is ok) we keep getting Server is loosing connection - short time later all players disconnect and noone can rejoin. Help Please !!!!!!!!!! Share this post Link to post Share on other sites
xyouthx 0 Posted November 4, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (JRMZ @ Nov. 04 2002,15:37)</td></tr><tr><td id="QUOTE">did you copy the flashpointservere.exe + .bat files to the OFP dir? Maybe you forgot the .bat file...<span id='postcolor'> Yup, I did. The same install dir actually works fine on a different machine with Windows XP... (???). Share this post Link to post Share on other sites
suma 8 Posted November 5, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (hoz @ Oct. 28 2002,05:17)</td></tr><tr><td id="QUOTE">I often see this message... Server  is loosing connection.<span id='postcolor'> This issue will be fixed in the next Linux server version. Share this post Link to post Share on other sites
hoz 0 Posted November 5, 2002 I see the server loosing connection on a windows box, not linux. I see this message often. Hoz Share this post Link to post Share on other sites
suma 8 Posted November 5, 2002 Correction: it will be fixed in the next server version, both for Linux and for Windows. Share this post Link to post Share on other sites
PuNkErS 0 Posted November 5, 2002 Suma and what about not-disappearing bodies? will you correct this bug on the next patch? Share this post Link to post Share on other sites
sas_razor 0 Posted November 6, 2002 Server Loosing Connection. (Linux) By setting MaxMessages=256 I have now been able to cure this problem and the server no longer looses connection. However, now getting sement errors after 10 to 15 mins of play. Where to send the log? Share this post Link to post Share on other sites
whisperFFW06 0 Posted November 7, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (sas_razor @ Nov. 06 2002,15:06)</td></tr><tr><td id="QUOTE">Server Loosing Connection. (Linux) By setting MaxMessages=256 I have now been able to cure this problem and the server no longer looses connection. However, now getting sement errors after 10 to 15 mins of play. Where to send the log?<span id='postcolor'> So it seems that this setting has a big effect on server. Would be interesting to see exactly which effects . What's the bandwidth of your server? And RAM/proc could be uselfull to, it perhaps has effect on seg fault error. For our server, bandwidth is 100Mb/s, MaxMsgSend=256, we keep getting SERVER loosing connection (but it doesn't happens that often, unless many pple are connected), no seg fault. Whis' Share this post Link to post Share on other sites
Skunk Monkey 0 Posted November 7, 2002 Well i found a small bug in 1.88. I cant see anyone else mentioning it, and would be intrested to know if anyone else gets it, what is it ... As admin the "I'm ready" button Vanishes when in the lobby and therefore unable to start the game. Fix - Well I just logout and ask another of my server admins (Theres always another non-vote admin around when i play) to login and start the game. The other admins have also reported this bug to me. Also the "custom face bug" as reported earlier in this thread by Daddldiddl - we have a 40kb limit for the custom files. you can connect with one face fine - then if server kicks everyone out after a red-box, you get kicked as it says invalid face.jpg in the tmp#### folder. You have to remove your face to connect. This can be solved by deleteing the tmp#### folders in OFP directory and restarting the server. It is annoying - especially as it doesnt echo the error to the person connecting - just to the people in the lobby and to the server console. We also have a bug which seems to affect only our server, but would be intrested to know if anyone else gets this. The server can be up - many players can connect but some players cant - if connecting via ASE or Gay-Spy the see the server but get "connecting failed" if using direct IP some players will not be able to see or connect to the server for half hour to a few hours at a time. We have spoke with the server ISP and have found no problems, maybe its a router issue? I dont think its a OFP issue but if anyone can help / has a similar problem then please contact me (or Lipton@suicidesquad.com) Share this post Link to post Share on other sites