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DSabre

Grob G 102 Astir

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This version is discontinued. See my signature for current version.

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My newest favourite. Nearly finished except for one small thing:

 

I have no decent pilot sitting animation and no clue how to make one yet : (

Everyone I try arms or feet stick out of the plane.

Trying to find an easy way to make/convert some other sitting pose. Help welcome

 

 

54B62397F7F68B2CB1DBD62A808F51ABE9D2FE82

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  On 1/26/2016 at 5:56 PM, [Dust]Sabre said:

 

 

54B62397F7F68B2CB1DBD62A808F51ABE9D2FE82

Looks legit, nothing wrong there :P

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no idea what to do about it for now, except delete the pilot from the external view : )

 

 

at least the are shadows working:

 

386A92A21DD09E80FD620EAA2997B4EFAFD7BF8A

 

I've also repaired the download files (missing dependency/texture).

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Amazed at how quick you are putting plane mods out  :D love the biplanes too

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  On 1/28/2016 at 7:01 PM, skeligandrew said:

Amazed at how quick you are putting plane mods out  :D love the biplanes too

 

yes me too : )

 

I'm always happy for feedback/screenshots of strange behaviors etc. Or even simple comments so I know these things work ingame for other people too.

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About your Pilot in 3rd Person. Did you define the 

driverAction =  "selectyouranimation";

 

inside the config.cpp?

 

Because the proxy you place in Object builder is just for reference and does not define the action the pilot has ingame. Same applies for gunneraction and manaction.

 

Hope it helps

 

https://community.bistudio.com/wiki/CfgVehicles_Config_Reference

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Ty Swissmag, the pilot in 3rd person is missing on purpose for now (proxy deleted). His feet and hands would stick out.

There is no generic pose I know of that would fit inside that tiny cockpit.

So we have to live with that till I manage to understands the secrets of rtm files and manage to make my own.

If there were some volunteers for making some sitting poses for these plane ports, well that would surely help : )

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Maybe the one from the carts could work? (Except the hands of course.)

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  On 1/26/2016 at 8:54 PM, officeramr said:

Looks legit, nothing wrong there :P

lol nice pilot, cool plains  :)

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  On 1/29/2016 at 7:06 PM, swissmag said:

Maybe the one from the carts could work? (Except the hands of course.)

 

Didn't think of those actually. Sadly they don't fit either:

 

driver.jpg

 

With a bit of luck I might be able to make my own soon

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That's going to be tight indeed. You sure about the scale of the model? ;-)

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Good point. Just checked: yes it has its 15m wingspan.

In worst case I could scale it up slightly. so that is a really good idea, thx!

 

I actually cheated with scale before: I increased the pilotview model size by factor 1.2 for the Sikorsky S-38 cause I thought it too small inside and I needed more space to fit the furniture inside.

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The pbo for this glider on Armaholic rightnois the Sab_Sikorsky38_3.

 

As of 2016-02-06 14:28

 

Think you may have misnamed the file.

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No idea, my dropbox file is the right one. looks like it got fixed meanwhile tho, as I can't find a mistake.

let me know if this persists

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Bother ailerons pointing downwards? That is the big issue bothering me the most. I've never flown a G102 Astir but I'm sure that is not how it works

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It is called flaperons. If you don't like it, don't use flaps.

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A glider of this category does not have flaperons. All it has got is its speedbrakes. The G104 (or speed astir) is equipped with flaps and even flaperons when speedbrakes are deployed in order to keep control even in lower speeds. The G102, however, is not equipped with them.

In general, flaperons should only be in effect while at least flaps are deployed. Just pointing down the ailerons would have a unwanted effect (limited swing of the aileron while performing a turn) which can - god prevent - cause a crash. This is btw the reason we are using differential ailerons in flight ;-)

 

Not attacking you or your addon, just pointing out. Gliders are not the most techonlogical thing and most of them are pretty simple in fact. Just 3 control-units are enough to fly one of them. and most likely, flaps or flaperons are not part of them

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i like this comment a lot more than your first.

Ok, so you basically saying that this plane shouldn't have flaps at all, not mixed with ailerons and not as dedicated control surface?

And then I have to talk to my clanmate, who is a soaring pilot in rl. He obviously didn't pay much attention to these details while testing : )

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Correct. Look at this image:

https://upload.wikimedia.org/wikipedia/commons/thumb/4/4d/Astir-JPM.jpg/1920px-Astir-JPM.jpg

 

All you can see are the ailerons and speedbrakes. No flaps -> no flaperons.

 

 

Next, we'll have a look at a ASW20.

http://cdn-www.airliners.net/aviation-photos/photos/9/4/3/1630349.jpg

You can clearly see its ailerons, speedbrakes and flaps (in this image they are fully deployed, maybe landing configuration). However, the ailerons are still not pointing down.

 

Flaperons are not the most common thing. Most fliders are not even equipped with flaps. I've flown historical ones, not even with speedbrakes (but very windy ;-))

http://www.koelnerbildagentur.de/neueseiten/allgemein/verkehr/luftverkehr/images/fd0756_SG38.jpg

 

So you can see, gliders are super simple aircrafts. This is, in fact, the reason why I prefer flying some good old single-engine aircraft over a glider (multi-engine are pretty expensive :))

 

So better have a talk with him. I know, most people lurking in the internet, telling they are "real life pilots" are most likely younger people who have just started glider-training. No offense intended but unfortunately, I know a lot of these people.

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Thanks for all the information,

I will remove that flap functionality in next update.

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