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Rellikplug

Stamina Bar and Server Difficulty Settings (.Arma3Profile)

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Is there a parameter to enable/disable the stamina bar indicating you current stamina pool? I would like to force enable it for mercenary.

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Its locked to be off in elite unfortunatly, same with stance indicator.

Theres a ticket open to change that, hopefully they listen.

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You could write a little mod for it, rough example below:

class CfgPatches {
  class MOD_name {
    units[] = {};
    weapons[] = {};
    requiredVersion = 0.1;
    requiredAddons[] = {"A3_Data_F"};
    author[] = {"YourNameHere"};
    authorUrl = "ninjapirates.com";
  };
};

class CfgDifficulties {
  default = "Mercenary";
  defaultEasy = "Mercenary";
  defaultNormal = "Mercenary";
  defaultHard = "Mercenary";
 
  class Mercenary {
    class Flags {
      armor[] = {0,0};
      friendlyTag[] = {0,0};
      enemyTag[] = {0,0};
      mineTag[] = {0,0};
      hud[] = {0,0};//{1,1};
      hudPerm[] = {0,0};
      hudWp[] = {0,0};
      hudWpPerm[] = {0,0};
      autoSpot[] = {0,0};
      map[] = {0,0};
      weaponCursor[] = {1,1};
      autoGuideAT[] = {0,0};
      clockIndicator[] = {0,0};
      3rdPersonView[] = {0,0};
      autoAim[] = {0,0};
      unlimitedSaves[] = {0,0};
      deathMessages[] = {0,0};//{1,1};
      netStats[] = {1,1};
      vonID[] = {0,0};
      cameraShake[] = {1,1};
      hudGroupInfo[] = {0,0};
      extendetInfoType[] = {0,0};
      StanceIndicator[] = {1,1};
      StaminaBar[] = {1,1};
      roughLanding[] = {0,0};
      windEnabled[] = {1,0};
      autoTrimEnabled[] = {0,0};
      stressDamageEnabled[] = {1,0};
    };
    aiLevelPreset=3;
    skillAI=1;
    precisionAI=0.3;
  };

Obviously change a few things as required.

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Just wondering ... what do you want from the Elite mode you cant get from Veteran mode using the on/off .profile switches ? 

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